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  • ...owed to know of such things. It is a grim, dystopic future, but the people living in it can imagine no other. ...nt nationalistic pride and an inability to do even basic arithmetic like 2+2 in a consistent manner. Playing a member of a lower class doesn't make sens
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] |advancedspecialties=Determined, Aggressive 2, Sturdy, Super-Aggressive
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |ad=2 |gd=2 |will=-1
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |ad=2 |gd=3 |will=0
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ], [ [[Green]] ] |advancedspecialties=Determined 2, Aggressive 2, Sturdy 2, Super-Determined
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |accuracy=1 |agility=-2 |stealth=0 |perception=1
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  • ...orous, and naturally both territorial and violent. They reach adulthood at 2 years old, and are extremely weak with age to the point of death by 40. Unl |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |advancedspecialties=Avoider, Stealthy 2, Perceptive, Sturdy
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  • |attackstrength=+2 |cure=2
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  • |advancedspecialties=Ungrabbable 2, Stealthy 2, Sturdy 2, Super-Sturdy |extras=Big 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] |ad=2 |gd=2 |will=0
    984 bytes (132 words) - 09:45, 15 February 2018
  • ...es into a perfectly straight beam of white light when fired. The gem lands 2 meters in front of the firer. ...w or other projectile weighing less than 1 [[kilograms|kilogram]]. It is a living creature, and does not function if dead.
    771 bytes (125 words) - 22:29, 18 April 2018
  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |accuracy=1 |agility=-2 |stealth=2 |perception=0
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |accuracy=2 |agility=-2 |stealth=1 |perception=0
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |movement=10 meter [[land speed]] with 2 meter jump. 5 meter [[swim speed]] with 5 meter sink.
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |extras=Quick 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |ad=3 |gd=3 |will=2
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  • |descriptors=[ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |ad=4 |gd=3 |will=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |accuracy=1 |agility=5 |stealth=0 |perception=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] |advancedspecialties=Ungrabbable 2, Determined 3, Sturdy 3, Super-Determined 2
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  • ...Whenever the character enters an [[extradimensional space]], they take 1d6+2 damage. '''Oblivious:''' The character gets -2 to [[Perception]].
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] ...[[land speed|land]] with 0.5 meter jump. 3 meter [[swim speed|swim]] with -2 meter sink.
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  • ...weasel|Fireweasels]] and [[bellig|belligs]] stalk the mountainous forests, living on the delicious beasts within. Since most other races are delicious to one ...shlands where the majority of the [[arthropus|arthropi]] make their homes, living off the tough meat of the land. The vast tunnel networks of the arthropi fl
    20 KB (3,318 words) - 10:27, 15 February 2018
  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |movement=37 meter [[land speed]] with 2 meter jump. 5 meter [[swim speed]] with 5 meter sink.
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |advancedspecialties=Avoider 2, Ungrabbable, Aggressive 2, Stealthy, Perceptive
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  • ...ducted into the ranks by being taken from their families before the age of 2, and raised by their adoptive father's servants and divine counselors. ...were few dissenters: being able to grow crops with 24 hour sunlight while living downtown was too much to pass up. Now, all important offices and businesses
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  • ...[[soul]] moves on to the afterlife, some of it remains in the world of the living and after a few days condenses into a sort of afterglow. |movement=8 meter [[fly speed]] with 2 meter aerobatics distance.
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  • ...e fired through this rift. The [[extradimensional space]] disappears after 2 rounds. |effect=The target must make a [[Will Save]] or take 1d6+2 Mind Damage. If you would wound the target, the most recent one minute of m
    55 KB (8,636 words) - 19:51, 2 September 2023
  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ] |accuracy=1 |agility=2 |stealth=1 |perception=0
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  • |descriptors=[ [[Living]] ], [ [[Orange]] ] |accuracy=2 |agility=3 |stealth=2 |perception=0
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  • ...f an intelligent creature per month<sup>1</sup> || 1 kilogram of bones and 2 grams of fossils Only [ [[Living]] ] creatures need to breathe.
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] ...ancedspecialties=Avoider 3, Aggressive 2, Stealthy 2, Perceptive 2, Sturdy 2
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  • ...e specified. Each boost has a Tier adjustment number (written as +1 Tier, +2 Tiers, etc.), which is how many tiers the spell gains when the boost is app :''Pendulum (+2 Tiers):'' Append "You may cast this spell with these boosts again on your n
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ] |extras=Small 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] ...pecialties=Ungrabbable 2, Determined 2, Aggressive 3, Perceptive 3, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] ...=Physical Evasion 2, Stubborn 2, Slippery Wit, Offensive 2, Brutal, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |ad=4 |gd=4 |will=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Orange]] ] |advancedspecialties=Determined, Aggressive, Stealthy 2, Perceptive 2, Sturdy 2
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  • ...e price and making a DC 9 [[Legerdemain]] check, you can give the trigger +2 Stealth or improve it from poorly-hidden to decently-hidden. ...3 rounds of [[concentrate|concentration]]. +2 to the DC brings it down to 2 rounds, or +4 to the DC brings it down to 1 round. +3 to the DC disables th
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  • ...mammoth and a giant sloth, steeped in the energies of death, but still a [[living]] creature. |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[White]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] |advancedspecialties=Avoider 2, Determined 2, Aggressive 2, Perceptive, Sturdy
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] ...=Physical Evasion 2, Slippery Wit, Stubborn, Sturdy 2, Brutal 2, Offensive 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] ...ancedspecialties=Ungrabbable, Determined, Aggressive 2, Perceptive, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |movement=22 meter [[land speed]] with 1 meter jump. 2 meter [[burrow speed]]. 10 meter [[swim speed]] with -5 meter sink.
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] ...cspecialties=Stubborn 2, Physical Evasion 2, Offensive 2, Brutal 2, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Black]] ] |advancedspecialties=Avoider 2, Determined, Aggressive 2, Perceptive 2, Sturdy 3
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ] |size=2 meters |reach=1.5 meters |weight=500 [[Kilograms]]
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  • |descriptors=[ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |hp=2 |toughness=4
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |advancedspecialties=Ungrabbable 2, Aggressive, Sturdy 2, Super-Sturdy
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  • ==== Living Idea ==== {{Image|Living Idea|350px}}
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |hp=2 |toughness=5
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] ...a handed [[unarmed]] attack). The penalty for '''Breaking the Pact''' is a 2 energy [[Personal Sacrifice]].
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Pink]] ] |extras=Big 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |advancedspecialties=Stealthy, Perceptive 2, Sturdy 2, Aggressive 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |ad=1 |gd=2 |will=1
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |hp=2 |toughness=5
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[White]] ] |advancedspecialties=Avoider 2, Ungrabbable, Aggressive 2, Stealthy 2, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |accuracy=2 |agility=3 |stealth=1 |perception=1
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] ...specialties=Avoider 3, Ungrabbable 3, Aggressive 3, Stealthy 2, Perceptive 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Orange]] ] |advancedspecialties=Ungrabbable 2, Aggressive 2, Stealthy, Perceptive, Sturdy
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Orange]] ] |advancedspecialties=Ungrabbable 2, Determined, Aggressive 2, Perceptive 2, Sturdy 3, Super-Sturdy
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ] |accuracy=1 |stealth=2 |perception=1 |agility=3
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] |accuracy=2 |agility=2 |stealth=1 |perception=0
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |advancedspecialties=Avoider, Aggressive 2, Stealthy 2, Perceptive 2, Sturdy
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  • |descriptors=[ [[Living]] ] |advancedspecialties=Aggressive 2, Perceptive 2, Sturdy 3, Super-Sturdy 2
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  • Gnoblins (pronounced "know blinns") are 0.9-1.2 meter tall mammalian humanoids with green skin and pitiful muscles. They ha |name=Gnoblin |points=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Orange]] ] |weight=1-2 [[Kilograms]]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |ad=4 |gd=4 |will=2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |accuracy=1 |agility=-2 |stealth=0 |perception=1
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Blue]] ] |accuracy=2 |agility=3 |stealth=0 |perception=0
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |accuracy=1 |agility=2 |stealth=0 |perception=1
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |advancedspecialties=Ungrabbable, Aggressive 2, Sturdy 2, Energetic, Super-Sturdy, Super-Aggressive
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |ad=5 |gd=5 |will=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Orange]] ] |accuracy=1 |agility=-2 |stealth=1 |perception=0
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Blue]] ] ...ncedspecialties=Avoider 2, Ungrabbable, Aggressive 2, Perceptive 2, Sturdy 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ] |ad=6 |gd=4 |will=2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |extras=Small 2
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  • |descriptors=[ [[Living]] ], [ [[Orange]] ] ...alties=Slippery Wit 2, Stubborn 2, Physical Evasion 2, Offensive 2, Brutal 2
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Purple]] ] ...edspecialties=Avoider 2, Ungrabbable 2, Aggressive 2, Perceptive 2, Sturdy 2
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  • Mole people certainly do not exist. But if they did, they would stand 1.2-1.5 meters tall, and have gray, brown, or black fur. Being such excellent d |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] ...r |reach=1 meter |movement=17 meter [[land speed|land]] with 3 meter jump. 2 meter [[swim speed|swim]] with 5 meter sink.
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Psychic]] ] |classes=Psychic Initiate 2, Special (Common), Special (Elite)
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |size=1 meter |reach=1 meter |movement=12 meter [[land speed|land]] with 2 meter jump. 3 meter [[swim speed|swim]] with 5 meter sink.
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  • ...son: one time in their life, they may maintain physical contact with a [ [[Living]] ] creature or corpse of one for ten minutes, after which time they take o Gholums have [[Resistances|Acid Resist 2]].
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] |ad=3 |gd=2 |will=-1
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ] |advancedspecialties=Determined 3, Aggressive 2, Sturdy 3, Super-Aggressive, Super-Sturdy
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] |extras=Big 2
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  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] ...alties=Physical Evasion 2, Stubborn 2, Slippery Wit 2, Offensive 2, Sturdy 2
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  • |classes=3 common and 2 elite, see below |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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  • |descriptors=[ [[Living]] ] |ad=2 |gd=2 |will=0
    698 bytes (88 words) - 00:28, 29 May 2018
  • ...to [[concentrate]] for one round as you assess the scene, the blast gets +2 [[accuracy]]. ...s wound. Lay on hands only works on creatures with less than or equal to 2+2*Force [[Toughness]].
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  • |descriptors=[ [[Living]] ], [ [[White]] ] |accuracy=1 |agility=2 |stealth=2 |perception=1
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |accuracy=1 |agility=3 |stealth=2 |perception=1
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  • ==== Living Eucharist ==== {{Jpeg|Living Eucharist|300px}}
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  • |descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Green]] ] |advancedspecialties=Avoider 2, Ungrabbable 2, Stealthy, Perceptive 2, Sturdy 2
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  • |extras=Big 2 |ad=2 |gd=5 |will=1
    2 KB (310 words) - 21:52, 16 February 2018
  • |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ], [ [[Black]] ] |advancedspecialties=Aggressive 2, Stealthy, Perceptive, Sturdy 2
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