Unicorn Spirit

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Unicorn Spirit

The Prancer of Passion

The Prancer of Passion.jpg

The unicorn spirit is a pink horse, with a single horn protruding from the center of its forehead.

The unicorn spirit is extremely smart, but can only speak Grassmuncher languages.

The Prancer of Passion
Mythic   —   3000 points
AD  10     GD 8     Will 7     HP  4     Toughness 6
Muscle 6     Accuracy  3     Save DC 11     Magic Power 0
Stealth 1     Perception 1     Agility 6
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Pink ]
Movement  120 meter land speed with 10 meter jump. 75 meter swim speed with 5 meter sink.
Size  2 meters     Reach 1.5 meters
Carrying Capacity 640 kilograms      Weight 500 Kilograms
Basic Specialties  Physical Evasion 2, Slippery Wit, Stubborn, Sturdy 2, Brutal 2, Offensive 2
Advanced Specialties  Avoider 5, Ungrabbable 2, Determined 5, Aggressive 3, Stealthy, Perceptive, Sturdy 2
Extras  Big, Hopper 3, Fast 2, Destructive 5
Skills  Supernatural Philosophy +9 (952 skill points), Bluff +9 (512 skill points), People +9 (512 skill points), Legerdemain +9 (512 skill points), Insight +9 (512 skill points)

The Prancer of Passion's unarmed attacks deal 1d6+5 damage (Muscle included).

It also has a Brutal Skewer attack which deals 1d6+6 Physical damage (Muscle included), and any creature wounded by this skewering becomes the unicorn spirit's devoted protector and minion for 1 round per wound, and unwilling to directly harm the unicorn spirit for 1 day per wound.

It gets +5 Demolition.

As a Standard AND Move action, the unicorn spirit can gently touch a creature with its horn to completely replace the creature's hopes, desires, dislikes, and opinions with a new set. A creature touched in this way gets a Will save to resist.

As a standard action, the unicorn spirit can emit calming waves of energy. Creatures within 100 meters (including the unicorn spirit) must make a Will Save with -2 to the DC or be stunned for 3 rounds.

As an immediate action, the unicorn spirit can temporarily bind all unattended objects within 10 meters with an unbreakable bond. This makes them completely immune to damage or deformation for 1 round.

Defeat: When the unicorn spirit is reduced to -4 HP or less, it is utterly destroyed, and all unicorns become ordinary 3 point people. Glowing colored fogs for each of the currently non-existent gems appear in its space: once one of those fogs is entered by a creature of common-tier or greater, that creature is utterly destroyed and all pink gems change to be that color.