User contributions
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- 23:57, 9 April 2018 (diff | hist) . . (0) . . Truck (→Truck) (current)
- 23:55, 9 April 2018 (diff | hist) . . (0) . . Car (→Car) (current)
- 23:47, 9 April 2018 (diff | hist) . . (-25) . . Vehicles (Cybergems) (→Crashing) (current)
- 23:46, 9 April 2018 (diff | hist) . . (0) . . Vehicles (Cybergems)
- 23:22, 9 April 2018 (diff | hist) . . (-18) . . Traps (Cybergems) (current)
- 23:19, 9 April 2018 (diff | hist) . . (+2) . . Gear and Gadgets (→Extremely Massive Weapons) (current)
- 23:17, 9 April 2018 (diff | hist) . . (-7) . . Database (current)
- 23:17, 9 April 2018 (diff | hist) . . (0) . . Clean nuclear warhead (current)
- 23:17, 9 April 2018 (diff | hist) . . (0) . . Torpedo tube (current)
- 23:17, 9 April 2018 (diff | hist) . . (0) . . Missile bracket (current)
- 23:16, 9 April 2018 (diff | hist) . . (0) . . Cannon (current)
- 23:16, 9 April 2018 (diff | hist) . . (+1) . . Mortar (current)
- 23:16, 9 April 2018 (diff | hist) . . (+1) . . Missile launcher (current)
- 01:32, 9 April 2018 (diff | hist) . . (0) . . Bansheep (current)
- 07:49, 8 April 2018 (diff | hist) . . (+8) . . Sound mole (current)
- 20:08, 7 April 2018 (diff | hist) . . (+70) . . Basic actions (dodge this)
- 23:59, 5 April 2018 (diff | hist) . . (0) . . Pack animal (→Pack Animal) (current)
- 23:58, 5 April 2018 (diff | hist) . . (0) . . Raven (current)
- 21:40, 4 April 2018 (diff | hist) . . (+191) . . Attack rules (maybe this deals with the AoE problem, and this small nerf to aerial kiting should make surviving flying archer attacks more possible)
- 21:23, 4 April 2018 (diff | hist) . . (-258) . . Classes (Cybergems) (too many tabs open) (current)
- 21:22, 4 April 2018 (diff | hist) . . (+258) . . Classes (Cybergems)
- 21:22, 4 April 2018 (diff | hist) . . (+501) . . Gear and Gadgets (→Augments)
- 21:20, 4 April 2018 (diff | hist) . . (-258) . . Classes (Cybergems)
- 21:18, 4 April 2018 (diff | hist) . . (+20) . . Characters (Cybergems)
- 21:18, 4 April 2018 (diff | hist) . . (-10) . . Characters (Cybergems) (→Pricing)
- 19:07, 4 April 2018 (diff | hist) . . (+94) . . Flamespitter (more artilleryish this way, and the flamespitter is still good for plenty of reasons) (current)
- 05:20, 4 April 2018 (diff | hist) . . (+31) . . Cybergems (→Table of Contents) (current)
- 01:56, 4 April 2018 (diff | hist) . . (-8) . . Recoil compensator (current)
- 01:56, 4 April 2018 (diff | hist) . . (+55) . . Implanted item (current)
- 01:55, 4 April 2018 (diff | hist) . . (-4) . . Reactor (current)
- 01:55, 4 April 2018 (diff | hist) . . (-87) . . TEMPEST vision (current)
- 01:52, 4 April 2018 (diff | hist) . . (-8) . . Treads (current)
- 01:52, 4 April 2018 (diff | hist) . . (-9) . . Telescoping arms (current)
- 01:51, 4 April 2018 (diff | hist) . . (-7) . . Sword feet (current)
- 01:50, 4 April 2018 (diff | hist) . . (-88) . . Radar vision (current)
- 01:50, 4 April 2018 (diff | hist) . . (+2) . . Prosthetic body (current)
- 01:50, 4 April 2018 (diff | hist) . . (-75) . . Prosthetic body
- 01:49, 4 April 2018 (diff | hist) . . (-5) . . Neural regulator (current)
- 01:47, 4 April 2018 (diff | hist) . . (-54) . . Nanomorph arms (current)
- 01:47, 4 April 2018 (diff | hist) . . (-6) . . Metal legs (current)
- 01:46, 4 April 2018 (diff | hist) . . (-7) . . Metal arms (current)
- 01:46, 4 April 2018 (diff | hist) . . (-7) . . Malleable exoskeleton (current)
- 01:45, 4 April 2018 (diff | hist) . . (-22) . . Heuristics overlay (current)
- 01:44, 4 April 2018 (diff | hist) . . (-5) . . Hydraulic legs (current)
- 01:43, 4 April 2018 (diff | hist) . . (-1) . . Hydraulic arms (current)
- 01:37, 4 April 2018 (diff | hist) . . (0) . . Pheromones (Arthropus) (missed a spot) (current)
- 01:02, 4 April 2018 (diff | hist) . . (-9) . . Hydraulic arms
- 01:01, 4 April 2018 (diff | hist) . . (+34) . . Integrated optics (current)
- 01:00, 4 April 2018 (diff | hist) . . (+11) . . Implanted item
- 01:00, 4 April 2018 (diff | hist) . . (-62) . . Implanted item
- 00:59, 4 April 2018 (diff | hist) . . (-28) . . Deathfrenzy spine (current)
- 00:58, 4 April 2018 (diff | hist) . . (-28) . . Bioport (current)
- 00:57, 4 April 2018 (diff | hist) . . (-6) . . Artificial lungs (current)
- 00:56, 4 April 2018 (diff | hist) . . (+24) . . Template:Gear (current)
- 00:49, 4 April 2018 (diff | hist) . . (+242) . . Template:Gear
- 00:46, 4 April 2018 (diff | hist) . . (+21) . . Gear and Gadgets (→Augments)
- 00:46, 4 April 2018 (diff | hist) . . (-122) . . Classes (Cybergems)
- 00:44, 4 April 2018 (diff | hist) . . (-429) . . Classes (Cybergems)
- 00:43, 4 April 2018 (diff | hist) . . (+452) . . Gear and Gadgets (to be tweaked soon)
- 00:36, 4 April 2018 (diff | hist) . . (-32) . . Fireweasel (→Fireweasel)
- 00:21, 4 April 2018 (diff | hist) . . (+1) . . Template:Vehicle (current)
- 00:20, 4 April 2018 (diff | hist) . . (+1) . . Template:Vehicle
- 00:20, 4 April 2018 (diff | hist) . . (-1) . . Template:Vehicle
- 00:19, 4 April 2018 (diff | hist) . . (+42) . . Template:Vehicle
- 00:06, 4 April 2018 (diff | hist) . . (0) . . Template:Gear
- 00:05, 4 April 2018 (diff | hist) . . (+6) . . Template:Gear
- 00:03, 4 April 2018 (diff | hist) . . (+23) . . Template:Gear
- 00:02, 4 April 2018 (diff | hist) . . (+15) . . Template:Gear
- 00:01, 4 April 2018 (diff | hist) . . (-2) . . Template:Gear (money can buy guns)
- 00:00, 4 April 2018 (diff | hist) . . (-10) . . NPCs (Cybergems) (oops)
- 23:57, 3 April 2018 (diff | hist) . . (-79) . . NPCs (Cybergems)
- 23:15, 3 April 2018 (diff | hist) . . (0) . . Characters (Cybergems) (→Pricing)
- 22:36, 3 April 2018 (diff | hist) . . (+27) . . N Arcane Master (Redirected page to Arcane master) (current)
- 22:35, 3 April 2018 (diff | hist) . . (+35) . . N Firing through object (Redirected page to Environment#Materials) (current)
- 22:34, 3 April 2018 (diff | hist) . . (+20) . . N Dragons (Redirected page to Dragon) (current)
- 22:34, 3 April 2018 (diff | hist) . . (+35) . . N Blasts (Redirected page to Areas of effect#Blast) (current)
- 22:33, 3 April 2018 (diff | hist) . . (+21) . . N Unicorns (Redirected page to Unicorn) (current)
- 22:33, 3 April 2018 (diff | hist) . . (+19) . . N Meters (Redirected page to Meter) (current)
- 22:32, 3 April 2018 (diff | hist) . . (+39) . . N Psychic bloodline (Redirected page to Psychic powers#Bloodlines) (current)
- 22:32, 3 April 2018 (diff | hist) . . (+24) . . N Curse Food (Redirected page to Curse food) (current)
- 22:31, 3 April 2018 (diff | hist) . . (+39) . . N Melee Guards (Redirected page to Basic actions#Melee Guard) (current)
- 22:31, 3 April 2018 (diff | hist) . . (+45) . . N Immediate Action (Redirected page to Basic actions#Immediate Actions) (current)
- 22:30, 3 April 2018 (diff | hist) . . (+35) . . N Sprays (Redirected page to Areas of effect#Spray) (current)
- 22:30, 3 April 2018 (diff | hist) . . (+22) . . N Soul Jar (Redirected page to Soul jar) (current)
- 22:29, 3 April 2018 (diff | hist) . . (+27) . . N Dm guidelines (Redirected page to DM Guidelines) (current)
- 22:27, 3 April 2018 (diff | hist) . . (+37) . . N Strong Wind (Redirected page to Environment#Strong Wind) (current)
- 22:27, 3 April 2018 (diff | hist) . . (+36) . . N Light Wind (Redirected page to Environment#Light Wind) (current)
- 22:26, 3 April 2018 (diff | hist) . . (-24) . . Characters (Cybergems)
- 22:25, 3 April 2018 (diff | hist) . . (+45) . . N Imaginary Horror (Redirected page to Psychic powers#Imaginary Horror) (current)
- 22:25, 3 April 2018 (diff | hist) . . (+40) . . N Ranged Guards (Redirected page to Basic actions#Ranged Guard) (current)
- 22:24, 3 April 2018 (diff | hist) . . (-13) . . Spell list
- 22:23, 3 April 2018 (diff | hist) . . (+45) . . N Imaginary Horrors (Redirected page to Psychic powers#Imaginary Horror) (current)
- 22:22, 3 April 2018 (diff | hist) . . (+37) . . N Grappling (Redirected page to Status effects#Grappled) (current)
- 22:18, 3 April 2018 (diff | hist) . . (+18) . . N Souls (Redirected page to Soul) (current)
- 22:17, 3 April 2018 (diff | hist) . . (+25) . . N Basic specialty (Redirected page to Specialties) (current)
- 22:11, 3 April 2018 (diff | hist) . . (+32) . . N Rushes (Redirected page to Basic actions#Rush) (current)
- 22:09, 3 April 2018 (diff | hist) . . (+25) . . N Psychics (Redirected page to Descriptors) (current)
- 22:03, 3 April 2018 (diff | hist) . . (+19) . . N Flung (Redirected page to Fling) (current)
- 22:02, 3 April 2018 (diff | hist) . . (+8) . . Giant amoeba (current)
- 22:00, 3 April 2018 (diff | hist) . . (+6) . . Forbidding tome (current)
- 21:59, 3 April 2018 (diff | hist) . . (+25) . . N Advanced specialty (Redirected page to Specialties) (current)
- 21:59, 3 April 2018 (diff | hist) . . (+36) . . N Strong aura (Redirected page to Statistics#Strong Aura) (current)
- 21:58, 3 April 2018 (diff | hist) . . (+22) . . N Diet of souls (Redirected page to Survival) (current)
- 21:58, 3 April 2018 (diff | hist) . . (-33) . . Characters (→Monsters)
- 21:50, 3 April 2018 (diff | hist) . . (+40) . . N Move Action (Redirected page to Basic actions#Move Actions) (current)
- 21:50, 3 April 2018 (diff | hist) . . (+42) . . N Lesser actions (Redirected page to Basic actions#Lesser Actions) (current)
- 21:48, 3 April 2018 (diff | hist) . . (+32) . . Survival
- 21:47, 3 April 2018 (diff | hist) . . (-12) . . Bloodthirster (current)
- 21:47, 3 April 2018 (diff | hist) . . (-11) . . Unicorn (current)
- 21:46, 3 April 2018 (diff | hist) . . (-12) . . Dragon (current)
- 21:44, 3 April 2018 (diff | hist) . . (-2) . . Roaming cavern (current)
- 21:42, 3 April 2018 (diff | hist) . . (-2) . . Introduction rules (current)
- 21:42, 3 April 2018 (diff | hist) . . (-5) . . Psyche afterglow (current)
- 21:42, 3 April 2018 (diff | hist) . . (-38) . . Human stat block (current)
- 21:41, 3 April 2018 (diff | hist) . . (+44) . . N Standard Action (Redirected page to Basic actions#Standard Actions) (current)
- 21:40, 3 April 2018 (diff | hist) . . (+23) . . N Regiment (Redirected page to Regiments) (current)
- 21:39, 3 April 2018 (diff | hist) . . (+23) . . N Kilogram (Redirected page to Kilograms) (current)
- 21:39, 3 April 2018 (diff | hist) . . (+25) . . N Basic Specialty (Redirected page to Specialties) (current)
- 21:39, 3 April 2018 (diff | hist) . . (+25) . . N Advanced Specialty (Redirected page to Specialties) (current)
- 21:39, 3 April 2018 (diff | hist) . . (+25) . . N Advanced specialties (Redirected page to Specialties) (current)
- 21:39, 3 April 2018 (diff | hist) . . (+25) . . N Basic specialties (Redirected page to Specialties) (current)
- 21:37, 3 April 2018 (diff | hist) . . (-2) . . Talking skull (current)
- 21:37, 3 April 2018 (diff | hist) . . (-2) . . Sun spirit (current)
- 21:37, 3 April 2018 (diff | hist) . . (-2) . . Genie (current)
- 21:19, 3 April 2018 (diff | hist) . . (+3) . . Characters (some people like hyphens)
- 21:17, 3 April 2018 (diff | hist) . . (-2) . . Regiments (current)
- 21:16, 3 April 2018 (diff | hist) . . (0) . . Detection (putting this in the core place)
- 21:12, 3 April 2018 (diff | hist) . . (+15) . . Attack rules (rounding is important for this one)
- 21:04, 3 April 2018 (diff | hist) . . (+15) . . Attack rules (→Critical Hits)
- 21:02, 3 April 2018 (diff | hist) . . (+4) . . Attack rules (not a "set of attack rolls" as regiments think of them)
- 19:51, 3 April 2018 (diff | hist) . . (+34) . . N Will saves (Redirected page to Statistics#Will Save) (current)
- 19:22, 3 April 2018 (diff | hist) . . (0) . . NPCs (I got rid of the bonus HP option at common) (current)
- 22:38, 2 April 2018 (diff | hist) . . (0) . . Fireweasel (they got a bonus accuracy for no reason... that seems wrong)
- 21:53, 2 April 2018 (diff | hist) . . (-38) . . Reactive armor (current)
- 21:52, 2 April 2018 (diff | hist) . . (+1) . . Reactive armor
- 21:52, 2 April 2018 (diff | hist) . . (0) . . Reactive armor
- 21:51, 2 April 2018 (diff | hist) . . (0) . . Reactive armor
- 21:51, 2 April 2018 (diff | hist) . . (-13) . . Reactive armor
- 21:49, 2 April 2018 (diff | hist) . . (+50) . . Reactive armor
- 20:22, 2 April 2018 (diff | hist) . . (-1) . . Statistics
- 19:16, 2 April 2018 (diff | hist) . . (+65) . . Round and actions (→Initiative) (current)
- 05:38, 31 March 2018 (diff | hist) . . (-34) . . Basic actions
- 00:22, 21 March 2018 (diff | hist) . . (+91) . . Poison and disease (current)
- 00:16, 21 March 2018 (diff | hist) . . (0) . . Stone toxin (this one on the other hand is easier to save against and takes a bunch of failed saves to actually do anything serious) (current)
- 00:11, 21 March 2018 (diff | hist) . . (0) . . Rage gas (the attack bonus is decent, it's an aoe semi-mind control. That should be enough for cure difficulty 1.) (current)
- 00:10, 21 March 2018 (diff | hist) . . (-10) . . Poison and disease (taking out the consecutively part)
- 17:46, 14 March 2018 (diff | hist) . . (+2) . . Movement
- 18:46, 13 March 2018 (diff | hist) . . (-3) . . Arthropus (→Base Stats) (current)
- 02:40, 8 March 2018 (diff | hist) . . (0) . . Environment (→Materials)
- 02:39, 8 March 2018 (diff | hist) . . (+29) . . Environment (→Materials)
- 21:08, 7 March 2018 (diff | hist) . . (+28) . . Environment (→Materials)
- 07:44, 25 February 2018 (diff | hist) . . (+83) . . Traps (Cybergems)
- 07:33, 25 February 2018 (diff | hist) . . (-72) . . Meat-mech (→Meat-Mech) (current)
- 07:30, 25 February 2018 (diff | hist) . . (-55) . . Biosculpted killbeast (→Biosculpted Killbeast) (current)
- 07:24, 25 February 2018 (diff | hist) . . (-60) . . Nanobot cloud (→Nanobot Cloud) (current)
- 07:17, 25 February 2018 (diff | hist) . . (-1) . . Botnet and hiveputer (→Botnet and Hiveputer) (current)
- 07:17, 25 February 2018 (diff | hist) . . (-4) . . Self-rearranging furniture (→Self-Rearranging Furniture) (current)
- 07:13, 25 February 2018 (diff | hist) . . (-3) . . RC car (→RC Car) (current)
- 09:01, 24 February 2018 (diff | hist) . . (+1) . . Adaptive camo (current)
- 09:01, 24 February 2018 (diff | hist) . . (0) . . Plasma cannon (current)
- 09:00, 24 February 2018 (diff | hist) . . (0) . . Haxxon (current)
- 09:00, 24 February 2018 (diff | hist) . . (0) . . Metaboost (current)
- 08:59, 24 February 2018 (diff | hist) . . (0) . . ZOM (current)
- 08:59, 24 February 2018 (diff | hist) . . (0) . . Somnaste (current)
- 08:59, 24 February 2018 (diff | hist) . . (0) . . Oculon (current)
- 08:58, 24 February 2018 (diff | hist) . . (0) . . Hemo-rage (current)
- 08:58, 24 February 2018 (diff | hist) . . (-14) . . Drugpack (current)
- 08:52, 24 February 2018 (diff | hist) . . (-1) . . Counterstrike device (current)
- 08:51, 24 February 2018 (diff | hist) . . (+1) . . Parabolic microphone (current)
- 08:51, 24 February 2018 (diff | hist) . . (+1) . . Binoculars (current)
- 08:50, 24 February 2018 (diff | hist) . . (+1) . . Scouter (current)
- 08:49, 24 February 2018 (diff | hist) . . (-9) . . Power armor (current)
- 08:45, 24 February 2018 (diff | hist) . . (0) . . Aimbot (current)
- 08:43, 24 February 2018 (diff | hist) . . (0) . . EM warhead (current)
- 08:42, 24 February 2018 (diff | hist) . . (-1) . . Clean nuclear warhead
- 08:41, 24 February 2018 (diff | hist) . . (0) . . Flash warhead (current)
- 08:40, 24 February 2018 (diff | hist) . . (0) . . Shrapnel warhead (current)
- 08:40, 24 February 2018 (diff | hist) . . (0) . . High explosive warhead (current)
- 08:39, 24 February 2018 (diff | hist) . . (0) . . Bomb (current)
- 08:39, 24 February 2018 (diff | hist) . . (-3) . . Nuke (current)
- 08:38, 24 February 2018 (diff | hist) . . (-1) . . Torpedo tube
- 08:37, 24 February 2018 (diff | hist) . . (+1) . . Missile bracket
- 08:36, 24 February 2018 (diff | hist) . . (0) . . Particle cannon (current)
- 08:35, 24 February 2018 (diff | hist) . . (-1) . . Railgun (current)
- 08:34, 24 February 2018 (diff | hist) . . (0) . . Plasma beam (current)
- 08:33, 24 February 2018 (diff | hist) . . (0) . . Laser cannon (current)
- 08:33, 24 February 2018 (diff | hist) . . (-1) . . Cannon
- 08:32, 24 February 2018 (diff | hist) . . (0) . . Brainjack (current)
- 08:29, 24 February 2018 (diff | hist) . . (+1) . . Shark knife (current)
- 08:28, 24 February 2018 (diff | hist) . . (0) . . Acoustic resonance device (current)
- 08:27, 24 February 2018 (diff | hist) . . (0) . . Radioplastic explosives (current)
- 08:27, 24 February 2018 (diff | hist) . . (0) . . Explosive device (current)
- 08:25, 24 February 2018 (diff | hist) . . (+2) . . Nanoform minicannon (current)
- 08:25, 24 February 2018 (diff | hist) . . (0) . . Plasma pack (current)
- 08:25, 24 February 2018 (diff | hist) . . (0) . . Plasma rifle (current)
- 08:24, 24 February 2018 (diff | hist) . . (0) . . Plasma pistol (current)
- 08:22, 24 February 2018 (diff | hist) . . (0) . . Missile launcher
- 08:21, 24 February 2018 (diff | hist) . . (-1) . . Anti-tank rifle (current)
- 06:57, 24 February 2018 (diff | hist) . . (+13,243) . . N Dm guidelines (Cybergems) (Created page with "== Campaign Styles == There are a number of ways to handle the between-battle parts of a Cybergems campaign. === Adventurer Style === The most Gempunks-like way. A player's...") (current)
- 06:54, 24 February 2018 (diff | hist) . . (+26) . . Cybergems (→Table of Contents)
- 06:54, 24 February 2018 (diff | hist) . . (0) . . Cybergems (→Table of Contents)
- 06:53, 24 February 2018 (diff | hist) . . (+12) . . Characters (Cybergems)
- 06:51, 24 February 2018 (diff | hist) . . (+1) . . Bioelectric generator (current)
- 06:50, 24 February 2018 (diff | hist) . . (-69) . . Sonar adaptation (sprays don't go through walls) (current)
- 06:49, 24 February 2018 (diff | hist) . . (+2) . . Chameleon skin (current)
- 06:47, 24 February 2018 (diff | hist) . . (-30) . . Malleable exoskeleton
- 06:46, 24 February 2018 (diff | hist) . . (+16) . . Nanomorph arms
- 06:44, 24 February 2018 (diff | hist) . . (0) . . Covert operative (current)
- 06:44, 24 February 2018 (diff | hist) . . (-10) . . Covert operative
- 06:42, 24 February 2018 (diff | hist) . . (+15) . . Multitasking hacker (current)
- 06:41, 24 February 2018 (diff | hist) . . (0) . . Saboteur (current)
- 06:37, 24 February 2018 (diff | hist) . . (-23) . . Elastic flesh (current)
- 06:35, 24 February 2018 (diff | hist) . . (0) . . Pheromones (current)
- 06:35, 24 February 2018 (diff | hist) . . (+16) . . Neural regulator
- 06:33, 24 February 2018 (diff | hist) . . (-1) . . Reactor
- 06:31, 24 February 2018 (diff | hist) . . (-8) . . Burglar (current)
- 06:30, 24 February 2018 (diff | hist) . . (-70) . . Hacking
- 06:19, 24 February 2018 (diff | hist) . . (-36) . . Detective (current)
- 06:18, 24 February 2018 (diff | hist) . . (+1) . . Water adaptation (current)
- 06:17, 24 February 2018 (diff | hist) . . (+2) . . Radar vision
- 06:15, 24 February 2018 (diff | hist) . . (-11) . . Classes (Cybergems)
- 06:12, 24 February 2018 (diff | hist) . . (-36) . . Sapient wombat (→Sapient Wombat) (current)
- 06:10, 24 February 2018 (diff | hist) . . (+4) . . Rooman (→Rooman) (current)
- 06:09, 24 February 2018 (diff | hist) . . (-3) . . Mole person (→Mole Person) (current)
- 06:09, 24 February 2018 (diff | hist) . . (-3) . . Human (Cybergems) (→Humans) (current)
- 06:09, 24 February 2018 (diff | hist) . . (-3) . . JarBrain (→JarBrain) (current)
- 06:09, 24 February 2018 (diff | hist) . . (-6) . . Synthetic intelligence (→Synthetic Intelligence) (current)
- 06:06, 24 February 2018 (diff | hist) . . (-8) . . Cybergems (→Character Generation)
- 06:05, 24 February 2018 (diff | hist) . . (-25) . . Cybergems (→Table of Contents)
- 06:05, 24 February 2018 (diff | hist) . . (+5,207) . . N Characters (Cybergems) (Created page with "Each player other than the DM controls one or more creatures, thinking for them and roleplaying their personalities, with the overall aim of accomplishing goals with the o...")
- 23:08, 23 February 2018 (diff | hist) . . (-51) . . NPCs (finishing)
- 22:38, 23 February 2018 (diff | hist) . . (-528) . . NPCs (continuing)
- 21:50, 23 February 2018 (diff | hist) . . (+1) . . Blessing of consecration (they already get a chance to save, and you're paying sacrifice energy too. the bonus tiers are a bit gratuitous) (current)
- 21:42, 23 February 2018 (diff | hist) . . (+1) . . Sacrifice (it should generally be savable most of the time) (current)
- 10:13, 23 February 2018 (diff | hist) . . (-10) . . NPCs (whoops, forgot about the character who had the old Gem Enthusiast)
- 10:08, 23 February 2018 (diff | hist) . . (-157) . . NPCs (continuing)
- 10:00, 23 February 2018 (diff | hist) . . (+231) . . N Meditator (concentrate so well, you can do it while thinking about something completely different) (current)
- 10:00, 23 February 2018 (diff | hist) . . (-252) . . Gem enthusiast (too bad there isn't a minor bookishness stat one can add to as a secondary bonus, like movement speeds and agility for the physical elites of this world)
- 09:58, 23 February 2018 (diff | hist) . . (+62) . . Basic actions (realized that being invulnerable just because people can't wait for you to expose yourself to an arrow slit makes no sense in this economy)
- 09:53, 23 February 2018 (diff | hist) . . (-23) . . Classes (something for the full wizard types to grab at common without being forced to dip into physical competence) (current)
- 09:32, 23 February 2018 (diff | hist) . . (+224) . . Soul command (current)
- 09:28, 23 February 2018 (diff | hist) . . (0) . . Spell extender (slow lasts for 5 rounds now) (current)
- 08:58, 23 February 2018 (diff | hist) . . (+1) . . Swarm (current)
- 01:16, 23 February 2018 (diff | hist) . . (-597) . . NPCs (continuing)
- 01:13, 23 February 2018 (diff | hist) . . (+175) . . Soul command (well, people only notice mind control on a successful save, so it can be good for something)
- 01:00, 23 February 2018 (diff | hist) . . (0) . . Eruption of bliss (0 tiers I said) (current)
- 01:00, 23 February 2018 (diff | hist) . . (+164) . . Eruption of bliss
- 05:49, 22 February 2018 (diff | hist) . . (-256) . . NPCs (updating these guys takes a while)
- 05:17, 22 February 2018 (diff | hist) . . (+113) . . Skull grenade (current)
- 05:12, 22 February 2018 (diff | hist) . . (+370) . . Animate skeletons (current)
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