Mortar

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Mortar.png
Mortar
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 90
Weight 40 Kilograms
Damage: 1d6+1 Physical
Range: 50m/200m/1000m/6000m
Reload Time: Standard action AND Move action.
Ammunition: The mortar can be loaded with 2 kilogram shells worth 10 coins each, probably set to detonate on collision.
Handedness: Reloading requires two hands.
Effects: Shells fired travel at a rate of 4000 meters per round.
Warhead: 2 Kilograms
Special: The mortar fires arcing projectiles, allowing you to fire over obstacles; the projectiles miss as far as thrown grenades.