Difference between revisions of "Random items"
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| 25-27 || [[Crown of synergy]] | | 25-27 || [[Crown of synergy]] | ||
|- | |- | ||
− | | 28-30 || [[ | + | | 28-30 || [[Detonation boots]] |
|- | |- | ||
| 31-33 || [[Enmity bracelet]] | | 31-33 || [[Enmity bracelet]] | ||
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| 76-78 || [[Beacon of aspatiality]] | | 76-78 || [[Beacon of aspatiality]] | ||
|- | |- | ||
− | | 79-100 || Roll again | + | | 79-81 || [[Hip flask of altered metabolism]] |
+ | |- | ||
+ | | 82-100 || Roll again | ||
|- class="noalt" | |- class="noalt" | ||
|} | |} | ||
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| 86-90 || [[Tablet of Forgotten Realms]] | | 86-90 || [[Tablet of Forgotten Realms]] | ||
|- | |- | ||
− | | 91-100 || Roll again | + | | 91-95 || [[Friendship bracelet attunement device]] |
+ | | 96-100 || Roll again | ||
|- class="noalt" | |- class="noalt" | ||
|} | |} | ||
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<option weight="4">{{:Crown of comprehension}}</option> | <option weight="4">{{:Crown of comprehension}}</option> | ||
<option weight="4">{{:Crown of synergy}}</option> | <option weight="4">{{:Crown of synergy}}</option> | ||
− | |||
<option weight="4">{{:Enmity bracelet}}</option> | <option weight="4">{{:Enmity bracelet}}</option> | ||
<option weight="4">{{:Lantern}}</option> | <option weight="4">{{:Lantern}}</option> | ||
Line 283: | Line 285: | ||
<option weight="4">{{:Earring of power}}</option> | <option weight="4">{{:Earring of power}}</option> | ||
<option weight="4">{{:Beacon of aspatiality}}</option> | <option weight="4">{{:Beacon of aspatiality}}</option> | ||
+ | <option weight="4">{{:Detonation boots}}</option> | ||
+ | <option weight="4">{{:Hip flask of altered metabolism}}</option> | ||
<option weight="2">{{:Paragon wand}}</option> | <option weight="2">{{:Paragon wand}}</option> | ||
<option weight="2">{{:Legend wand}}</option> | <option weight="2">{{:Legend wand}}</option> | ||
Line 301: | Line 305: | ||
<option weight="2">{{:Helm of Mana Collection}}</option> | <option weight="2">{{:Helm of Mana Collection}}</option> | ||
<option weight="2">{{:Tablet of Forgotten Realms}}</option> | <option weight="2">{{:Tablet of Forgotten Realms}}</option> | ||
+ | <option weight="2">{{:Friendship bracelet attunement device}}</option> | ||
</choose> | </choose> |
Revision as of 03:13, 2 November 2013
Random Starting Equipment
When starting with significantly more than 5000 copper, picking starting items can take too long. By randomizing players' starting equipment, the process can be significantly shortened, and players end up finding uses for items they would not normally consider purchasing.
This randomization process can also be used for DM-controlled forces.
The Process
1. Roll for a magic item.
2. Decide how many of this item you would like. If 1 or more, return to step 1. Otherwise, proceed to step 3.
3. Spend remaining copper on gems and mundane equipment.
Optionally, to enforce a specific gem culture, the player may declare in advance that they will ignore any roll that results in items that use certain specified color(s) of gems.
Charts
Roll (d10) | Subchart |
---|---|
1-3 | Weapons |
4 | Armor |
5-8 | Devices (Cheap) |
9-10 | Devices (Expensive) |
Roll (d100) | Item |
---|---|
1-3 | Bonebiter spear |
4-6 | Blade of purification |
7-9 | Shadow dagger |
10-12 | Boneshooter |
13-15 | Puppeteer's gauntlet |
16-18 | Inferno blade |
19-21 | Gauntlet of chewing |
22-24 | Knife of spell devouring |
25-27 | Dentures of bloodsucking |
28-30 | Melter cannon |
31-33 | Skip cannon |
34-36 | Fire bomb |
37-39 | Spacehammer |
40-42 | Mindslicer |
43-45 | Extradimensional shovel |
46-48 | Warpbalest |
49-51 | Warp orb |
52-54 | Brain lock |
55-57 | Willcrusher |
58-60 | Soul jar |
61-63 | Gravity's bow |
64-66 | Soporific arrow |
67-69 | Fascinating trinket |
70-72 | Brightmouse |
73-75 | Firebelcher |
76-78 | Time boulder |
79-81 | Bonespray shell |
82-100 | Roll again |
Roll (d100) | Item |
---|---|
1-25 | Nothingness armor |
26-50 | Illusory armor |
51-75 | Reactive armor |
76-100 | Kinetic armor |
Roll (d100) | Item |
---|---|
1-3 | Common wand |
4-6 | Elite wand |
7-9 | Sack of bones |
10-12 | Tight clothing |
13-15 | Crown of fire control |
16-18 | Crown of the lich king |
19-21 | Crown of conviction |
22-24 | Crown of comprehension |
25-27 | Crown of synergy |
28-30 | Detonation boots |
31-33 | Enmity bracelet |
34-36 | Lantern |
37-39 | Projection sheet |
40-42 | Recording skull |
43-45 | Jetpack |
46-48 | Sympathetic fireplace |
49-51 | Skeleton key |
52-54 | Dark sun |
55-57 | Thermal lifting discs |
58-60 | Cold terror discs |
61-63 | Bone cocoon choker |
64-66 | Robes of timestone permeability |
67-69 | Decanter of timestone consecration |
70-72 | Frame of airsteel manufacture |
73-75 | Earring of power |
76-78 | Beacon of aspatiality |
79-81 | Hip flask of altered metabolism |
82-100 | Roll again |
Roll (d100) | Item | ||
---|---|---|---|
1-5 | Paragon wand | ||
6-10 | Legend wand | ||
11-15 | Portable hole | ||
16-20 | Mansion door | ||
21-25 | Airboxing suit | ||
26-30 | Seven league boots | ||
31-35 | Crystal ball | ||
36-40 | Corpse mirror | ||
41-45 | Time keeper | ||
46-50 | Necromantic emanator | ||
51-55 | Mundanity shrine | ||
56-60 | Cataclysm staff | ||
61-65 | Euphio box | ||
66-70 | Dreamsharer | ||
71-75 | Unlimited furnace | ||
76-80 | Time beacon | ||
81-85 | Helm of Mana Collection | ||
86-90 | Tablet of Forgotten Realms | ||
91-95 | Friendship bracelet attunement device | 96-100 | Roll again |
Roll
The following item has been randomly selected according to the above rules.
Friendship Bracelet Attunement Device Magic Device
| |
This is a circular dais with a ring-shaped indentation. | |
Value 12000 copper Weight 500 kilograms
| |
Effects: Normal, nonmagical bracelets placed on the center of the dais become Friendship Bracelets, part of this device's Network. The Friendship Bracelet Attunement Device can attune one bracelet per minute. Attuned bracelets are bound to the Device for the purposes of effects like trace bindings and unbinding. | |
Wearers of Friendship Bracelets in this device's Network cannot feel ill will towards other creatures who are wearing powered Friendship Bracelets from this device's Network. Nothing can cause a wearer to take an action that it believes would cause harm to such a creature. |