User contributions for Foxwarrior
From Gempunks
Results for Foxwarrior talk block log uploads logs
A user with 4,490 edits. Account created on 14 December 2015.
17 June 2014
- 03:3203:32, 17 June 2014 diff hist −104 Attack dog No edit summary
- 03:3203:32, 17 June 2014 diff hist +43 N Basic Specialties Redirected page to Specialties#Basic Specialties
- 03:3103:31, 17 June 2014 diff hist +71 Template:Creature No edit summary
- 03:3103:31, 17 June 2014 diff hist +128 Statistics No edit summary
- 03:2503:25, 17 June 2014 diff hist −152 Monsters (Cybergems) I don't think I actually want to stat up the Biosquirrel. Do I have a better place for mentioning things that are essentially just a name?
- 03:2403:24, 17 June 2014 diff hist −152 Monsters Should you be allowed to replace all their Specialties?
- 03:1803:18, 17 June 2014 diff hist +18 Specialties taking a little bit of the pressure off
- 03:1703:17, 17 June 2014 diff hist +440 Hacking Nerfing the dozen layer defense
16 June 2014
- 04:3404:34, 16 June 2014 diff hist +55 Shapeshifter I suppose the alternative set pricing method should only talk about extras...
- 03:1803:18, 16 June 2014 diff hist 0 Leaper solving extremely strange things minimally
- 02:1802:18, 16 June 2014 diff hist +3 Cybergems →Table of Contents
- 02:1702:17, 16 June 2014 diff hist +1,543 N Specialties Created page with "Each Common tier class grants a Basic Specialty. Each higher-tier class grants two Advanced Specialties. If you already got a Specialty from a class of some tier, no other cla..."
- 02:1502:15, 16 June 2014 diff hist +142 Environment →Materials
- 02:0202:02, 16 June 2014 diff hist +1,315 N Extras should I keep segregating psychic powers entirely to their own little corner?
- 01:5801:58, 16 June 2014 diff hist +15 Gempunks →Table of Contents
- 01:5701:57, 16 June 2014 diff hist +25 Skills is that the right way to write it?
- 01:5401:54, 16 June 2014 diff hist −3 Optional Rules No edit summary
- 01:5301:53, 16 June 2014 diff hist −349 Statistics No edit summary
- 01:5101:51, 16 June 2014 diff hist −970 Template:Cyberclass STREAMLINED
- 01:5101:51, 16 June 2014 diff hist −869 Template:Classlevel STREAMLINED
- 01:5101:51, 16 June 2014 diff hist +492 Template:Creature No edit summary
- 01:4901:49, 16 June 2014 diff hist +320 Traps (Cybergems) No edit summary
- 01:4701:47, 16 June 2014 diff hist +411 Traps No edit summary
15 June 2014
- 18:0218:02, 15 June 2014 diff hist +169 Invasive surgery probably worth an extra tier because of the hefty Toughness penalty
14 June 2014
- 06:0106:01, 14 June 2014 diff hist +24 Interrupter No edit summary
- 04:0404:04, 14 June 2014 diff hist −5 Origins of magic →Desert Tribes of the East
- 04:0104:01, 14 June 2014 diff hist +664 N Street fighter That third one would say "apply your Damage bonus" instead of adding one if we were using the Specialties system.
- 03:5703:57, 14 June 2014 diff hist +1 Centered one No edit summary
- 03:5603:56, 14 June 2014 diff hist +794 N Centered one Created page with "{{Classlevel |name=Centered One |tier=Paragon |adf=3 |gdf=3 |willf=3 |attackf=6 |perceptionf=2 |bonus1=Instead of your AD becoming 5 while stationary, you get a +1 bon..."
- 03:4503:45, 14 June 2014 diff hist +40 Classes (Cybergems) No edit summary
- 03:4503:45, 14 June 2014 diff hist +40 Classes No edit summary
13 June 2014
- 07:5507:55, 13 June 2014 diff hist +1,001 N Skateboard the vehicle destruction rules might get a little weird here...
- 07:4407:44, 13 June 2014 diff hist +17 Vehicles (Cybergems) No edit summary
12 June 2014
- 05:5205:52, 12 June 2014 diff hist +835 Origins of magic "Essentialism" probably isn't the most correct term for this
- 04:5604:56, 12 June 2014 diff hist −1 Poisoner No edit summary
- 04:5504:55, 12 June 2014 diff hist +29 Alchemist No edit summary
- 04:5504:55, 12 June 2014 diff hist +29 Venomist No edit summary
- 04:5504:55, 12 June 2014 diff hist +30 Poisoner No edit summary
- 04:5404:54, 12 June 2014 diff hist +33 Apothecary No edit summary
- 04:5404:54, 12 June 2014 diff hist +320 Poison and disease No edit summary
- 04:5004:50, 12 June 2014 diff hist +46 Arcane master not that that will happen
- 04:4904:49, 12 June 2014 diff hist +46 Sorcerer No edit summary
- 04:4904:49, 12 June 2014 diff hist +46 Warlock No edit summary
10 June 2014
- 05:3605:36, 10 June 2014 diff hist −114 Arms and armor scaling weapon sizes without adjustment doesn't make enough sense, and kind of makes tininess excessive anyways
7 June 2014
- 19:2719:27, 7 June 2014 diff hist +3 Ugly stick No edit summary
- 18:5718:57, 7 June 2014 diff hist +46 Cabalist No edit summary
- 18:1518:15, 7 June 2014 diff hist +59 Animate skeletons No edit summary
4 June 2014
- 07:2707:27, 4 June 2014 diff hist +70 Detection teleporting manages to be quite sneaky for other reasons
3 June 2014
- 05:1005:10, 3 June 2014 diff hist +51 Enraged cactus →Enraged Cactus
- 05:0805:08, 3 June 2014 diff hist +77 Whale →Whale
