User contributions
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- 03:46, 10 September 2023 (diff | hist) . . (+6) . . Jetsuit (armor as cover is very impractical if it gives -1 to AD) (current)
- 01:49, 9 September 2023 (diff | hist) . . (+11) . . Hacking (current)
- 01:02, 9 September 2023 (diff | hist) . . (+9) . . Environment (→Materials) (current)
- 20:57, 8 September 2023 (diff | hist) . . (+365) . . Characters (current)
- 20:46, 8 September 2023 (diff | hist) . . (+337) . . Soul (current)
- 16:13, 4 September 2023 (diff | hist) . . (-32) . . Unarmed (alas) (current)
- 04:56, 4 September 2023 (diff | hist) . . (+9) . . Spell list (a bit more crosslinking) (current)
- 04:49, 4 September 2023 (diff | hist) . . (-15) . . Extras (current)
- 04:49, 4 September 2023 (diff | hist) . . (+33) . . N Gems (should I do it this way around?) (current)
- 04:46, 4 September 2023 (diff | hist) . . (+69) . . Extras
- 04:15, 4 September 2023 (diff | hist) . . (+675) . . Technologies (Cybergems) (current)
- 04:00, 3 September 2023 (diff | hist) . . (+1) . . Thunder maul (current)
- 01:08, 3 September 2023 (diff | hist) . . (-15) . . Descriptors (current)
- 22:29, 2 September 2023 (diff | hist) . . (+147) . . Characters (Cybergems) (→Making a Character) (current)
- 22:11, 2 September 2023 (diff | hist) . . (+127) . . Characters
- 19:51, 2 September 2023 (diff | hist) . . (+60) . . Psychic powers (→Bloodlines) (current)
- 18:23, 1 September 2023 (diff | hist) . . (-1) . . Cards of volition (I don't see why this should be restricted to only being good for insanely dangerous tasks) (current)
- 21:52, 29 August 2023 (diff | hist) . . (+68) . . Specialties (current)
- 04:30, 27 August 2023 (diff | hist) . . (-2) . . Cybergempunks (current)
- 03:49, 27 August 2023 (diff | hist) . . (0) . . Psyberbadger (→Psyberbadger) (current)
- 03:48, 27 August 2023 (diff | hist) . . (-8) . . Cybergempunks (→Character Building Rules)
- 03:42, 27 August 2023 (diff | hist) . . (-312) . . NPCs (Cybergems) (finally) (current)
- 03:38, 27 August 2023 (diff | hist) . . (-51) . . Rapid update (current)
- 23:58, 26 August 2023 (diff | hist) . . (-268) . . NPCs (Cybergems) (I made a bunch of changes to the balance in 2018 for some reason, and I don't remember why, and then I never finished updating the cyber NPCs to match)
- 03:28, 22 August 2023 (diff | hist) . . (+118) . . Legend brain eater (current)
- 03:28, 22 August 2023 (diff | hist) . . (+118) . . Paragon brain eater (current)
- 03:28, 22 August 2023 (diff | hist) . . (+119) . . Elite brain eater (current)
- 03:28, 22 August 2023 (diff | hist) . . (+113) . . Common brain eater (it's awkward for builds anyway, so might as well give a modest but gradually scaling boost to the flavor power) (current)
- 03:15, 22 August 2023 (diff | hist) . . (0) . . Tactile Search (Redirected page to Basic actions#Tactile Search) (current)
- 03:15, 22 August 2023 (diff | hist) . . (+42) . . N Tactile Search (Redirected page to Basic Actions#Tactile Search)
- 01:10, 7 June 2023 (diff | hist) . . (-14) . . Gempunks (current)
- 01:29, 6 February 2021 (diff | hist) . . (+48) . . N Category:Spell (Created page with "The spells. See spell list for more details.") (current)
- 01:22, 6 February 2021 (diff | hist) . . (+104) . . Detection (current)
- 07:59, 7 January 2021 (diff | hist) . . (0) . . Blangle tligar (current)
- 07:58, 7 January 2021 (diff | hist) . . (+22) . . Blangle tligar
- 07:53, 7 January 2021 (diff | hist) . . (+2,260) . . N Blangle tligar (Created page with "==== Blangle Tligar ==== ''In the darkness: a shine of teeth, and two slitted eyes. You wave your lamp in that direction, and relax, it's just a chair. You turn away again. L...")
- 07:32, 7 January 2021 (diff | hist) . . (0) . . Monsters (current)
- 07:31, 7 January 2021 (diff | hist) . . (+21) . . Monsters
- 22:16, 9 October 2020 (diff | hist) . . (+1,827) . . Windcalling (current)
- 20:20, 9 October 2020 (diff | hist) . . (-3) . . Windcalling
- 20:20, 9 October 2020 (diff | hist) . . (+1,643) . . N Windcalling (Created page with "== The Winds == The winds blow, and contain magic. Windcallers know how to extract the magical energies from the winds, and as a side-effect the winds change for roughly 2 ki...")
- 20:19, 9 October 2020 (diff | hist) . . (+2,762) . . N Template:Call (Created page with "<table style="line-height: 1.25em; width:600px; border: 2px solid" cellpadding="0" cellspacing="0"> <tr style="color: #fdf9d3; {{#switch: {{{tier}}} |Common=backgrou...") (current)
- 18:55, 9 October 2020 (diff | hist) . . (+1,417) . . N Classes (Seapunks) (Putting in the standard ones) (current)
- 18:52, 9 October 2020 (diff | hist) . . (+159) . . N Races (Seapunks) (well, there'd better be more than this) (current)
- 18:46, 9 October 2020 (diff | hist) . . (+1,299) . . N Seapunks (Created page with "=== Introduction === Seapunks brings you to a world of high seas adventure, where surfers with flintlocks do battle with pirate krakens as they wreck merchant ship to get at...") (current)
- 01:37, 22 May 2019 (diff | hist) . . (+3,721) . . Optional Rules (not quite ready for prime-time, it lacks enough options to work) (current)
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