Slaughterpine: Difference between revisions

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==== Slaughterpine ====
==== Slaughterpine ====
 
{{Jpeg|Slaughterpine|375px}}
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands.
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands.


The slaughterpine is not particularly smart, and can only speak Vine languages.
The slaughterpine is not particularly smart, and can only speak Vine languages.
{{Creature
{{Creature
|name=Slaughterpine |points=15 |tier=Common
|name=Slaughterpine |points=16 |tier=Common
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|basicspecialties=Ungrabbable, Offensive, Brutal, Violent, Sturdy
|basicspecialties=Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
|ad=3 |gd=3 |will=0
|extras=Strong
|accuracy=1 |agility=-2 |stealth=0 |perception=1
|ad=2 |gd=3 |will=1
|accuracy=1 |agility=-2 |stealth=1 |perception=1
|movement=None, and it can't gain any.
|movement=None, and it can't gain any.
|hp=3 |toughness=4
|hp=3 |toughness=5
|attacks=3 |savedc=6 |strongman=1 |magic=0
|savedc=5 |muscle=2 |magic=0
|size=1 meter |reach=1 meter |weight=6000 [[Kilograms]]
|size=1 meter |reach=1 meter |weight=6000 [[Kilograms]]
}}
}}
The slaughterpine has a ranged [[Muscle-Damage]] '''Pine Cone Fling''' weapon, which deals 1d6+2 Physical damage ([[Strongman]] included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]].
The slaughterpine has a ranged [[Muscle-Damage]] '''Pine Cone Fling''' weapon, which deals 1d6+2 Physical damage ([[Muscle]] included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage ([[Muscle]] included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 6 [[AD]], and 5 [[Toughness]].


===== Advancement =====
===== Advancement =====


If the slaughterpine is given either of the following advancements, it becomes Elite tier.
If the slaughterpine is given either of the following advancements, it becomes Elite tier (giving it +1 HP).


'''Ultrafast Sprouts (5 points):''' The slaughterpine gains two [[Advanced Specialties]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
'''Ultrafast Sprouts (5 points):''' The slaughterpine gains an [[Advanced Specialty]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.


'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+2 Physical damage ([[Strongman]] included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two [[Advanced Specialties]].
'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+2 Physical damage ([[Muscle]] included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an [[Advanced Specialty]].

Latest revision as of 18:32, 23 June 2024

Slaughterpine

A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor Disguise. It has no hands.

The slaughterpine is not particularly smart, and can only speak Vine languages.

Slaughterpine
Common   —   16 points
AD  2     GD 3     Will 1     HP  3     Toughness 5
Muscle 2     Accuracy  1     Save DC 5     Magic Power 0
Stealth 1     Perception 1     Agility -2
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  1 meter     Reach 1 meter
Carrying Capacity 40 kilograms      Weight 6000 Kilograms
Basic Specialties  Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
Extras  Strong

The slaughterpine has a ranged Muscle-Damage Pine Cone Fling weapon, which deals 1d6+2 Physical damage (Muscle included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (Muscle included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 6 AD, and 5 Toughness.

Advancement

If the slaughterpine is given either of the following advancements, it becomes Elite tier (giving it +1 HP).

Ultrafast Sprouts (5 points): The slaughterpine gains an Advanced Specialty, and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.

Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+2 Physical damage (Muscle included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an Advanced Specialty.