Difference between revisions of "Warp tiger"

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==== Warp Tiger ====
 
==== Warp Tiger ====
 
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{{Jpeg|Warp tiger with flexible bones|500px}}
This tiger has purple and black stripes. Its [[unarmed]] attacks deal +3 damage and an additional +1 damage when charging. Its weapon attacks deal +2 damage. Its acute sense of space lets it detect and pinpoint any extradimensional space with an entry point within 50 meters.
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This tiger has purple and black stripes.
  
 
Warp tigers are not particularly smart, can speak, and know every language. Warp tigers frequently team together with thought parrots.
 
Warp tigers are not particularly smart, can speak, and know every language. Warp tigers frequently team together with thought parrots.
 
{{Creature
 
{{Creature
|name=Warp Tiger |points=45 |tier=Elite
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|name=Warp Tiger |points=32 |tier=Elite
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Purple]] ]
|ad=9 (16 factor) |gd=8 (10 factor) |will=3 (13 factor)
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|basicspecialties=Physical Evasion, Slippery Wit, Offensive, Well-Rounded, Brutal
|attack=4 (16 factor) |initiative=8 |stealth=2 (6 factor) |perception=5 (2 factor)
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|advancedspecialties=Avoider
|movement=22 meter [[land speed]] with 6 meter jump. 22 meter [[teleport speed]]. 22 meter [[swim speed]] with 2 meter sink.
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|extras=Big
|hp=2 |toughness=4
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|ad=5 |gd=4 |will=1
|attacks=2
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|accuracy=1 |agility=4 |stealth=1 |perception=1
|size=2 meters |reach=2 meters |carrying=100 [[Kilograms]] |weight=500 [[Kilograms]]
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|movement=49 meter [[land speed]] with 6 meter jump. 49 meter [[teleport speed]]. 49 meter [[swim speed]] with 5 meter sink.
|abilities=Brawn x2, Quick x2
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|hp=1 |toughness=5
|skills=[[Strongman|Strongman +2]], [[Nature|Nature +2]], [[Acrobatics|Acrobatics +2]], [[Bluff|Bluff +2]]
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|savedc=5 |muscle=3 |magic=0
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|size=2 meters |reach=1.5 meters |weight=500 [[Kilograms]]
 
}}
 
}}
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The warp tiger's [[unarmed]] attacks deal 1d6+4 damage and an additional +1 damage when charging ([[Muscle]] included). Its acute sense of space lets it detect and pinpoint any extradimensional space with an entry point within 50 meters.
  
 
===== Advancement =====
 
===== Advancement =====
  
The Warp Tiger may be given up to two [[abilities]], with no more than two from any given category, for the normal price.
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'''Controlled Run (5 points):''' When running with its [[teleport speed]], instead of randomly going to one of the three chosen places, it randomly determines one of the three places that it can't go, and teleports to one of the other two. When running with any other speed, it may turn once. The Warp Tiger gets an [[Advanced Specialty]].
 
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'''Controlled Run (10 points):''' When running with its [[teleport speed]], it chooses two directions to go, which must be at least 90 degrees separated from each other, and randomizes between them. When running with any other speed, it may turn once. The Warp Tiger gets a +4 Factor bonus to Stealth.
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'''Rending Claws (10 points):''' When the Warp Tiger makes an [[unarmed]] attack as a [[heavy]] attack, and inflicts any wounds, the wounded creature gets a -1 penalty to Toughness for 1 minute.
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'''Rending Claws (5 points):''' When the Warp Tiger makes an [[unarmed]] attack as a [[heavy]] attack, and inflicts any wounds, the wounded creature gets a -1 penalty to Toughness for 1 minute. The Warp Tiger gets an [[Advanced Specialty]].
  
'''Warpichore (10 points):''' The Warp Tiger gains a spiked tail, which serves as a ''Teleporting Tail'' weapon: it makes melee attacks through portals against targets up to 50 meters away, and deals 1d6 Physical damage before abilities. The Warp Tiger gets a +4 Factor bonus to Perception.
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'''Warpichore (10 points):''' The Warp Tiger gains a spiked tail, which serves as a ''Teleporting Tail'' weapon: it makes melee attacks through portals against targets up to 50 meters away, and deals 1d6+3 Physical damage ([[Muscle]] included). The Warp Tiger gets two [[Advanced Specialties]].

Latest revision as of 08:11, 17 February 2018

Warp Tiger

Warp tiger with flexible bones.jpg

This tiger has purple and black stripes.

Warp tigers are not particularly smart, can speak, and know every language. Warp tigers frequently team together with thought parrots.

Warp Tiger
Elite   —   32 points
AD  5     GD 4     Will 1     HP  1     Toughness 5
Muscle 3     Accuracy  1     Save DC 5     Magic Power 0
Stealth 1     Perception 1     Agility 4
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Purple ]
Movement  49 meter land speed with 6 meter jump. 49 meter teleport speed. 49 meter swim speed with 5 meter sink.
Size  2 meters     Reach 1.5 meters
Carrying Capacity 80 kilograms      Weight 500 Kilograms
Basic Specialties  Physical Evasion, Slippery Wit, Offensive, Well-Rounded, Brutal
Advanced Specialties  Avoider
Extras  Big

The warp tiger's unarmed attacks deal 1d6+4 damage and an additional +1 damage when charging (Muscle included). Its acute sense of space lets it detect and pinpoint any extradimensional space with an entry point within 50 meters.

Advancement

Controlled Run (5 points): When running with its teleport speed, instead of randomly going to one of the three chosen places, it randomly determines one of the three places that it can't go, and teleports to one of the other two. When running with any other speed, it may turn once. The Warp Tiger gets an Advanced Specialty.

Rending Claws (5 points): When the Warp Tiger makes an unarmed attack as a heavy attack, and inflicts any wounds, the wounded creature gets a -1 penalty to Toughness for 1 minute. The Warp Tiger gets an Advanced Specialty.

Warpichore (10 points): The Warp Tiger gains a spiked tail, which serves as a Teleporting Tail weapon: it makes melee attacks through portals against targets up to 50 meters away, and deals 1d6+3 Physical damage (Muscle included). The Warp Tiger gets two Advanced Specialties.