Difference between revisions of "Slaughterpine"

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==== Slaughterpine ====
 
==== Slaughterpine ====
 
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{{Jpeg|Slaughterpine|375px}}
 
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands.
 
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands.
  
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
{{Creature
 
{{Creature
|name=Slaughterpine |points=15 |tier=Common
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|name=Slaughterpine |points=16 |tier=Common
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|basicspecialties=Ungrabbable, Offensive, Brutal, Violent, Sturdy
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|basicspecialties=Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
|ad=3 |gd=3 |will=0
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|extras=Strong
|accuracy=1 |agility=-2 |stealth=0 |perception=1
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|ad=1 |gd=2 |will=1
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|accuracy=1 |agility=-2 |stealth=1 |perception=1
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
|hp=3 |toughness=4
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|hp=3 |toughness=5
|attacks=3 |savedc=6 |strongman=1 |magic=0
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|savedc=5 |muscle=2 |magic=0
 
|size=1 meter |reach=1 meter |weight=6000 [[Kilograms]]
 
|size=1 meter |reach=1 meter |weight=6000 [[Kilograms]]
 
}}
 
}}
The slaughterpine has a ranged [[Muscle-Damage]] '''Pine Cone Fling''' weapon, which deals 1d6+2 Physical damage ([[Strongman]] included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]].
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The slaughterpine has a ranged [[Muscle-Damage]] '''Pine Cone Fling''' weapon, which deals 1d6+3 Physical damage ([[Muscle]] included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+3 Physical damage ([[Muscle]] included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]].
  
 
===== Advancement =====
 
===== Advancement =====
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If the slaughterpine is given either of the following advancements, it becomes Elite tier.
 
If the slaughterpine is given either of the following advancements, it becomes Elite tier.
  
'''Ultrafast Sprouts (5 points):''' The slaughterpine gains two [[Advanced Specialties]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
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'''Ultrafast Sprouts (5 points):''' The slaughterpine gains an [[Advanced Specialty]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
  
'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+2 Physical damage ([[Strongman]] included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two [[Advanced Specialties]].
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'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+3 Physical damage ([[Muscle]] included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an [[Advanced Specialty]].

Latest revision as of 22:22, 15 February 2018

Slaughterpine

Slaughterpine.jpg

A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor Disguise. It has no hands.

The slaughterpine is not particularly smart, and can only speak Vine languages.

Slaughterpine
Common   —   16 points
AD  1     GD 2     Will 1     HP  3     Toughness 5
Muscle 2     Accuracy  1     Save DC 5     Magic Power 0
Stealth 1     Perception 1     Agility -2
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  1 meter     Reach 1 meter
Carrying Capacity 40 kilograms      Weight 6000 Kilograms
Basic Specialties  Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
Extras  Strong

The slaughterpine has a ranged Muscle-Damage Pine Cone Fling weapon, which deals 1d6+3 Physical damage (Muscle included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+3 Physical damage (Muscle included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.

Advancement

If the slaughterpine is given either of the following advancements, it becomes Elite tier.

Ultrafast Sprouts (5 points): The slaughterpine gains an Advanced Specialty, and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.

Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+3 Physical damage (Muscle included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an Advanced Specialty.