Difference between revisions of "Slaughterpine"

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==== Slaughterpine ====
 
==== Slaughterpine ====
 
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{{Jpeg|Slaughterpine|375px}}
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+1 Physical damage and has a range of 20m/150m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+1 Physical damage to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.
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A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands.
  
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
{{Creature
 
{{Creature
|name=Slaughterpine |points=20 |tier=Common
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|name=Slaughterpine |points=16 |tier=Common
|ad=7 (6 factor) |gd=8 (9 factor) |will=0 (0 factor)
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|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|attack=2 (6 factor) |initiative=-2 |stealth=0 |perception=4 (4 factor)
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|basicspecialties=Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
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|extras=Strong
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|ad=1 |gd=2 |will=1
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|accuracy=1 |agility=-2 |stealth=1 |perception=1
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
|hp=3 |toughness=4
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|hp=3 |toughness=5
|attacks=2
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|savedc=5 |muscle=2 |magic=0
|size=1 meter |reach=1 meter |carrying=0 [[Kilograms]] |weight=6000 [[Kilograms]]
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|size=1 meter |reach=1 meter |weight=6000 [[Kilograms]]
|abilities=Special (Survival) x1
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|skills=[[Strongman|Strongman -3]], [[Nature|Nature +2]]
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}}
 
}}
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The slaughterpine has a ranged [[Muscle-Damage]] '''Pine Cone Fling''' weapon, which deals 1d6+3 Physical damage ([[Muscle]] included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+3 Physical damage ([[Muscle]] included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]].
  
 
===== Advancement =====
 
===== Advancement =====
  
The slaughterpine may be given two [[abilities]], which must be from different categories, for 3 points each.
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If the slaughterpine is given either of the following advancements, it becomes Elite tier.
  
'''Ultrafast Sprouts (5 points):''' Pine cones only take 5 rounds to grow into full slaughterpine trees.
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'''Ultrafast Sprouts (5 points):''' The slaughterpine gains an [[Advanced Specialty]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
  
'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+1 Physical damage and has a range of 50m/400m. The slaughterpine can learn to speak.
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'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+3 Physical damage ([[Muscle]] included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an [[Advanced Specialty]].

Latest revision as of 22:22, 15 February 2018

Slaughterpine

Slaughterpine.jpg

A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor Disguise. It has no hands.

The slaughterpine is not particularly smart, and can only speak Vine languages.

Slaughterpine
Common   —   16 points
AD  1     GD 2     Will 1     HP  3     Toughness 5
Muscle 2     Accuracy  1     Save DC 5     Magic Power 0
Stealth 1     Perception 1     Agility -2
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  1 meter     Reach 1 meter
Carrying Capacity 40 kilograms      Weight 6000 Kilograms
Basic Specialties  Stubborn, Offensive, Well-Rounded, Brutal, Sturdy
Extras  Strong

The slaughterpine has a ranged Muscle-Damage Pine Cone Fling weapon, which deals 1d6+3 Physical damage (Muscle included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+3 Physical damage (Muscle included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.

Advancement

If the slaughterpine is given either of the following advancements, it becomes Elite tier.

Ultrafast Sprouts (5 points): The slaughterpine gains an Advanced Specialty, and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.

Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+3 Physical damage (Muscle included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains an Advanced Specialty.