Difference between revisions of "Roaming cavern"
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==== Roaming Cavern ==== | ==== Roaming Cavern ==== | ||
− | + | {{Image|Roaming Cavern|550px}} | |
A roaming cavern is a small fat sack of flesh, with large reptilian eyes, and two [[green gem|green gems]] for teeth. It has two stubby little arms. | A roaming cavern is a small fat sack of flesh, with large reptilian eyes, and two [[green gem|green gems]] for teeth. It has two stubby little arms. | ||
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|name=Roaming Cavern |points=365 |tier=Legend | |name=Roaming Cavern |points=365 |tier=Legend | ||
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] | |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Green]] ] | ||
− | |basicspecialties= | + | |basicspecialties=Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy |
− | |advancedspecialties=Avoider 3, Ungrabbable 3 | + | |advancedspecialties=Avoider 3, Ungrabbable 3, Aggressive 3, Stealthy 2, Perceptive 2 |
|extras=Quick | |extras=Quick | ||
− | |ad= | + | |ad=8 |gd=8 |will=2 |
− | |accuracy=4 |agility= | + | |accuracy=4 |agility=9 |stealth=3 |perception=2 |
− | |movement= | + | |movement=95 meter [[fly speed]] with 6 meter aerobatics distance. |
− | |hp= | + | |hp=1 |toughness=5 |
− | |savedc= | + | |savedc=4 |muscle=0 |magic=0 |
− | |size=1 meter |reach=1 meter |weight=60 [[Kilograms | + | |size=1 meter |reach=1 meter |weight=60 [[Kilograms]] |
}} | }} | ||
It has a melee '''Propulsion''' attack, which flings 2d6×5 meters instead of dealing damage. It can also drip ten cubic meters of [[toxic waste]] as a [[standard action|Standard]] AND [[Move action]]. | It has a melee '''Propulsion''' attack, which flings 2d6×5 meters instead of dealing damage. It can also drip ten cubic meters of [[toxic waste]] as a [[standard action|Standard]] AND [[Move action]]. | ||
− | If it passes within 30 meters of an unattended object, that object is pushed until it is 30 meters away. Large or amorphous objects, like dirt or walls, may be shattered in this process. | + | If it passes within 30 meters of an unattended object, that object is pushed until it is 30 meters away. Large or amorphous objects, like dirt or walls, may be shattered in this process. The grinding of terrain is audible from 300 meters away. |
The Roaming Cavern loses the ability to fly while it is more than 60 meters from any objects that are connected to the ground. | The Roaming Cavern loses the ability to fly while it is more than 60 meters from any objects that are connected to the ground. | ||
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===== Advancement ===== | ===== Advancement ===== | ||
− | '''Crush (75 points):''' As a [[standard action]], the Roaming Cavern can pull all unattended objects within 60 meters 25 meters towards itself. Creatures in the path of pulled objects take a [[Magic Power]] attack against [[AD]] for 1d6+1 Physical damage, and on a hit are pulled too; on a miss, the creature may still choose to be pulled. Using '''Crush''' suppresses the object-pushing effect for 1 round. The Roaming Cavern gains | + | '''Crush (75 points):''' As a [[standard action]], the Roaming Cavern can pull all unattended objects within 60 meters 25 meters towards itself. Creatures in the path of pulled objects take a [[Magic Power]] attack against [[AD]] for 1d6+1 Physical damage, and on a hit are pulled too; on a miss, the creature may still choose to be pulled. Using '''Crush''' suppresses the object-pushing effect for 1 round. The Roaming Cavern gains an [[Advanced Specialty]]. |
− | '''Endless Bile (75 points):''' The Roaming Cavern can drip 2500 cubic meters of [[toxic waste]] as a [[standard action|Standard]] AND [[Move action]]. The Roaming Cavern gains | + | '''Endless Bile (75 points):''' The Roaming Cavern can drip 2500 cubic meters of [[toxic waste]] as a [[standard action|Standard]] AND [[Move action]]. The Roaming Cavern gains an [[Advanced Specialty]]. |
Latest revision as of 21:44, 3 April 2018
Roaming Cavern
A roaming cavern is a small fat sack of flesh, with large reptilian eyes, and two green gems for teeth. It has two stubby little arms.
Roaming Caverns are quite smart, and can speak.
Roaming Cavern Legend — 365 points
| |
AD 8 GD 8 Will 2 HP 1 Toughness 5 | |
Muscle 0 Accuracy 4 Save DC 4 Magic Power 0 | |
Stealth 3 Perception 2 Agility 9 | |
Descriptors [ Blooded ], [ Bony ], [ Living ], [ Green ] | |
Movement 95 meter fly speed with 6 meter aerobatics distance. | |
Size 1 meter Reach 1 meter | |
Carrying Capacity 10 kilograms Weight 60 Kilograms | |
Basic Specialties Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy | |
Advanced Specialties Avoider 3, Ungrabbable 3, Aggressive 3, Stealthy 2, Perceptive 2 | |
Extras Quick |
It has a melee Propulsion attack, which flings 2d6×5 meters instead of dealing damage. It can also drip ten cubic meters of toxic waste as a Standard AND Move action.
If it passes within 30 meters of an unattended object, that object is pushed until it is 30 meters away. Large or amorphous objects, like dirt or walls, may be shattered in this process. The grinding of terrain is audible from 300 meters away.
The Roaming Cavern loses the ability to fly while it is more than 60 meters from any objects that are connected to the ground.
Advancement
Crush (75 points): As a standard action, the Roaming Cavern can pull all unattended objects within 60 meters 25 meters towards itself. Creatures in the path of pulled objects take a Magic Power attack against AD for 1d6+1 Physical damage, and on a hit are pulled too; on a miss, the creature may still choose to be pulled. Using Crush suppresses the object-pushing effect for 1 round. The Roaming Cavern gains an Advanced Specialty.
Endless Bile (75 points): The Roaming Cavern can drip 2500 cubic meters of toxic waste as a Standard AND Move action. The Roaming Cavern gains an Advanced Specialty.