Howdar

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Howdar

A howdar is a thin torus, with seven cylinders extending from the torus to its center. The ring has seven feathery wings, extending from the tips of the cylinders, and seven expressive eyes between each wing.

Howdars are not particularly smart, and can speak.

Howdar
Elite   —   34 points
AD  9     GD 7     Will 1     HP  2     Toughness 5
Accuracy  1     Save DC 7
Stealth 2     Perception 1     Agility 2
Descriptors  [ Blooded ], [ Living ], [ Angel ], [ Black ]
Movement  40 meter swim speed with 5 meter sink. 40 meter fly speed with 10 meter aerobatics.
Size  0.5 meters     Reach 0.5 meters
Weight 15 Kilograms
Basic Specialties  Avoider, Defensive, Offensive, Violent, Sturdy
Advanced Specialties  Avoider, Ungrabbable, Determined, Aggressive, Violent, Stealthy, Perceptive, Sturdy
Extras  Small

A howdar's unarmed attacks deal 1d6 damage (damage bonus included).

A creature can touch it and take a minor action to give the howdar X Sacrifice Energy. This gives the howdar a +X bonus to Strongman and +X times 10 meters to its movement speeds for 4 rounds. Only the strongest currently active bonus applies.

Advancement

Burning Wheel (5 points): The howdar gains Heat Resist 2 and a Fire Spike weapon with 60m/180m range that deals 1d6+1 Heat damage (damage bonus included) and lights wounded targets on fire. The howdar gains two Advanced Specialties and becomes [ Orange ].

Pact of Transport (20 points): The howdar becomes Paragon tier, gains two Advanced Specialties, and can form a Pact of Transport, which grants the other creature the howdar's ability to be granted Sacrifice Energy for Strongman and speed, but requires them to carry at least one non-harmless creature at all times. The penalty for Breaking the Pact is a 6 energy Personal Sacrifice.