Difference between revisions of "JarBrain"
Foxwarrior (Talk | contribs) (Extra cost is for what is essentially an Ability that bypasses limits. Even if they can't walk or hold guns, that's useful.) |
Foxwarrior (Talk | contribs) (→JarBrain) |
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==== JarBrain ==== | ==== JarBrain ==== | ||
− | + | {{jpeg|JarBrain|x417px}} | |
− | A JarBrain is a human brain in a jar, grown that way ''in vitro'' | + | A JarBrain is a human brain in a jar, grown that way ''in vitro''. |
JarBrains require the Advanced Neural Interfaces and Genetic Programming [[Technologies (Cybergems)|technologies]]. | JarBrains require the Advanced Neural Interfaces and Genetic Programming [[Technologies (Cybergems)|technologies]]. | ||
+ | |||
+ | ===== Base Stats ===== | ||
{{Creature | {{Creature | ||
− | |name=JarBrain |points= | + | |name=JarBrain |points=9 |tier=Common |
+ | |race=[[JarBrain]] | ||
+ | |descriptors=[ [[Blooded]] ], [ [[Living]] ] | ||
|classes=[[Bioport]] | |classes=[[Bioport]] | ||
− | |ad= | + | |basicspecialties=Stubborn |
− | | | + | |ad=3 |gd=3 |will=2 |
− | |movement=None, and it can't gain any. | + | |accuracy=0 |agility=0 |stealth=0 |perception=0 |hacking=0 |
+ | |movement=None, and it can't gain any. -3 meter sink distance. | ||
|hp=1 |toughness=4 | |hp=1 |toughness=4 | ||
− | | | + | |savedc=4 |muscle=-6 |
− | |size=0.25 meters |reach | + | |size=0.25 meters |reach=None |weight=2 [[Kilograms]] |
|skills=[[Insight|Insight -2]] | |skills=[[Insight|Insight -2]] | ||
}} | }} | ||
− | ===== | + | The JarBrain has no hands, and communicates with the outside world only through a [[Bioport]]. Having grown up with muscle control and sensory processing brain centers connected directly to the internet and/or a vehicle, each JarBrain gets either +1 to [[Hacking]], a +1 to the [[GD]] of any vehicle they drive, or +1 to [[Perception]] with a sense other than visual or auditory. |
+ | |||
+ | ===== Forbidden Options ===== | ||
− | The JarBrain | + | The JarBrain cannot gain augments or genomorphs other than [[radar vision]], [[acid blood]], [[water adaptation]], [[thermophile]], [[TEMPEST vision]], [[reactor]], [[neural regulator]], [[acid spit]], [[body electric]], [[deathfrenzy spine]], [[recoil compensator]], [[integrated optics]], [[bioelectric generator]], and [[sonar adaptation]]. |
Latest revision as of 06:09, 24 February 2018
JarBrain
A JarBrain is a human brain in a jar, grown that way in vitro.
JarBrains require the Advanced Neural Interfaces and Genetic Programming technologies.
Base Stats
JarBrain Common — 9 points
| |
AD 3 GD 3 Will 2 HP 1 Toughness 4 | |
Muscle -6 Accuracy 0 Save DC 4 Hacking 0 | |
Stealth 0 Perception 0 Agility 0 | |
Descriptors [ Blooded ], [ Living ] | |
Movement None, and it can't gain any. -3 meter sink distance. | |
Size 0.25 meters Reach None | |
Carrying Capacity 0.15625 kilograms Weight 2 Kilograms | |
Race JarBrain | |
Classes Bioport | |
Basic Specialties Stubborn | |
Skills Insight -2 |
The JarBrain has no hands, and communicates with the outside world only through a Bioport. Having grown up with muscle control and sensory processing brain centers connected directly to the internet and/or a vehicle, each JarBrain gets either +1 to Hacking, a +1 to the GD of any vehicle they drive, or +1 to Perception with a sense other than visual or auditory.
Forbidden Options
The JarBrain cannot gain augments or genomorphs other than radar vision, acid blood, water adaptation, thermophile, TEMPEST vision, reactor, neural regulator, acid spit, body electric, deathfrenzy spine, recoil compensator, integrated optics, bioelectric generator, and sonar adaptation.