Bioelectric generator: Difference between revisions

From Gempunks
No edit summary
No edit summary
Line 1: Line 1:
{{Cyberclass
{{Image|Bioelectric Generator|350px}}{{Cyberclass
|name=Bioelectric Generator
|name=Bioelectric Generator
|classtype=Genomorph
|classtype=Genomorph
Line 5: Line 5:
|technologies=Genetic Programming
|technologies=Genetic Programming
|prerequisites=[[Body electric|Body Electric]]
|prerequisites=[[Body electric|Body Electric]]
|adf=4 |gdf=5 |willf=0
|attackf=4 |stealthf=2 |perceptionf=1
|bonus1=You gain a [[TEMPEST]] sense. While active, you glow like a torch. Activating or deactivating the sense is a [[minor action]]. If you already had this ability, your [[TEMPEST]] sense's base range increases by 30 meters.
|bonus1=You gain a [[TEMPEST]] sense. While active, you glow like a torch. Activating or deactivating the sense is a [[minor action]]. If you already had this ability, your [[TEMPEST]] sense's base range increases by 30 meters.
|bonus2=You gain +1 [[Power Regeneration]] and +2 [[Power Storage]].
|bonus2=You gain +1 [[Power Regeneration]] and +2 [[Power Storage]].

Revision as of 17:38, 1 October 2015

Bioelectric Generator
Paragon Tier Genomorph
Prerequisites  Body Electric
Technologies  Genetic Programming
Bonuses:
♦ You gain a TEMPEST sense. While active, you glow like a torch. Activating or deactivating the sense is a minor action. If you already had this ability, your TEMPEST sense's base range increases by 30 meters.
♦ You gain +1 Power Regeneration and +2 Power Storage.
♦ You gain a Muscle-Damage Shock Bolt weapon, with a range of 20m/40m, that deals 1d6 Electricity damage and stuns any creature it wounds for 1 round. Firing the Shock Bolt costs 1 Power per attack. If you already had this ability, its range increases by 30m/60m.
Special: This class may be taken multiple times.