Prosthetic body: Difference between revisions
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|adf=2 |gdf=1 |willf=0 | |adf=2 |gdf=1 |willf=0 | ||
|attackf=2 |hackf=1 | |attackf=2 |hackf=1 | ||
|bonus1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. | |bonus1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. You are no longer [ [[Blooded]] ] or [ [[Bony]] ]. | ||
|bonus2=You cannot gain genomorphs. | |bonus2=You cannot gain genomorphs. | ||
|bonus3=If you also have the [[prosthetic brain]] or [[gapskull]] augment, you no longer need to eat | |bonus3=If you also have the [[prosthetic brain]] or [[gapskull]] augment, you become a [ [[Machine]] ] and no longer need to eat or breathe. You must instead spend 1 [[Power]] every hour or fall unconscious. | ||
|bonus4=[[Cut out]] attacks against the Prosthetic Body are made at an extra -2 penalty to attack bonus, but if successful, your body falls inert and your braincase can be removed. | |bonus4=[[Cut out]] attacks against the Prosthetic Body are made at an extra -2 penalty to attack bonus, but if successful, your body falls inert and your braincase can be removed. | ||
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Revision as of 05:37, 17 December 2013
| Prosthetic Body Common Tier Augment
| |
| Prerequisites No genomorphs. | |
| Technologies Advanced Neural Interfaces | |
| Bonuses: | |
| ♦ You are immune to all poisons, diseases, and drugs. You are no longer [ Blooded ] or [ Bony ]. | |
| ♦ You cannot gain genomorphs. | |
| ♦ If you also have the prosthetic brain or gapskull augment, you become a [ Machine ] and no longer need to eat or breathe. You must instead spend 1 Power every hour or fall unconscious. | |
| ♦ Cut out attacks against the Prosthetic Body are made at an extra -2 penalty to attack bonus, but if successful, your body falls inert and your braincase can be removed. |
