Nanomorph arms: Difference between revisions
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:''Blade'': Your [[unarmed]] attacks’ base damage increases to 1d6+1 with that arm, and you can make [[piercing]] attacks with it. | :''Blade'': Your [[unarmed]] attacks’ base damage increases to 1d6+1 with that arm, and you can make [[piercing]] attacks with it. | ||
:''Shield'': You gain [[cover]]. Two shields grants [[total cover]] instead. | :''Shield'': You gain [[cover]]. Two shields grants [[total cover]] instead. | ||
:''Tentacle'': You get +1 to | :''Tentacle'': You get +1 to [[Accuracy]] with [[grapple]], [[disarm]], and [[trip]] attacks, and your reach is doubled again. If you have this hand be the one that's incapacitated in a grapple, you don't get a penalty to attack opponents not in that grapple. | ||
:''Quadruped'': You can transform both arms into additional legs (or fins, or wings) for a +8 boost to all your movement speeds. | :''Quadruped'': You can transform both arms into additional legs (or fins, or wings) for a +8 boost to all your movement speeds. | ||
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Revision as of 05:09, 1 April 2014
| Nanomorph Arms Paragon Tier Augment
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| Body Part Arms | |
| Technologies Coordinated Nanotechnology | |
| Bonuses: | |
| ♦ Your reach is doubled. | |
♦ As a minor action, you may transform one or both of your arms into one of a number of shapes, or back to normal. Alternate shapes lose the ability to hold things with that arm but gain bonuses in exchange:
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