Jeep: Difference between revisions
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{{Vehicle | {{Vehicle | ||
|name=Jeep |points= | |name=Jeep |points=42 |tier=Elite | ||
|ad= | |descriptors=[ [[Machine]] ] | ||
|ad=5 |gd=6 |will=2 | |||
|stealth=0 | |stealth=0 | ||
|hp= | |hp=5 |toughness=7 | ||
|size=5 meters |reach=0 meters |carrying=3000 [[kilograms]] |weight=4000 [[kilograms]] | |size=5 meters |reach=0 meters |carrying=3000 [[kilograms]] |weight=4000 [[kilograms]] | ||
|powerstorage=3 |powerregeneration=1 | |||
}} | }} | ||
===== Options ===== | ===== Options ===== | ||
| Line 17: | Line 17: | ||
'''Armor Plating''': The jeep's main body gets +1 Toughness. This weighs 1000 [[kilograms]]. | '''Armor Plating''': The jeep's main body gets +1 Toughness. This weighs 1000 [[kilograms]]. | ||
''' | '''Treads''' (One on Left side, one on Right): HP 2, Toughness 5, AD 4. These replace tires. When a tread is destroyed, the jeep pivots on its axis 90 degrees, then stops. If it was moving at '''Maximum Speed''', it flips over, dealing 1d6-1 Physical damage to the occupants. The jeep's speeds are reduced by 25%, and turning radii are increased by 50%. | ||
''' | '''Monster Tires''' (Two on Left Side, two on Right): HP 1, Toughness 6, AD 4. These replace tires, and are destroyed in the same way. The jeep can roll over obstacles up to 2 meters high. The jeep's turning radii are increased by 50%. | ||
===== Components ===== | ===== Components ===== | ||
'''Tires''' (Two on Left Side, two on Right): HP 1, Toughness 5. Destroying a tire forces the jeep to turn as hard as possible in the direction of the destroyed tire. With multiple destroyed tires, the jeep moves for one more round in a random possible direction before coming to a halt. | '''Tires''' (Two on Left Side, two on Right): HP 1, Toughness 5, AD 8. Destroying a tire forces the jeep to turn as hard as possible in the direction of the destroyed tire. With multiple destroyed tires, the jeep moves for one more round in a random possible direction before coming to a halt. | ||
'''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6. Destroying the engine forces the jeep to travel at half the speed it was moving on the previous round, then come to a halt | '''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 8. Destroying the engine forces the jeep to travel at half the speed it was moving on the previous round, then come to a halt. | ||
===== Movement Modes ===== | ===== Movement Modes ===== | ||
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'''Slow:''' | '''Slow:''' | ||
* Minimum Speed: 0 meters | * Minimum Speed: 0 meters | ||
* Maximum Speed: | * Maximum Speed: 375 meters | ||
* Turning Radius: | * Turning Radius: 10 meters | ||
'''Maximum Throttle:''' | '''Maximum Throttle:''' | ||
* Minimum Speed: | * Minimum Speed: 375 meters | ||
* Maximum Speed: | * Maximum Speed: 875 meters | ||
* Turning Radius: 24 meters | * Turning Radius: 24 meters | ||
* Instability: 1 | |||
Latest revision as of 20:04, 23 June 2024
Jeep
| Jeep Elite — 420 Coins
| |
| AD 5 GD 6 Will 2 HP 5 Toughness 7 | |
| Descriptors [ Machine ] | |
| Size 5 meters Reach 0 meters | |
| Carrying Capacity 3000 kilograms Weight 4000 kilograms | |
| Power Storage 3 Power Regeneration 1 |
Options
You may apply any number of the following options.
Armor Plating: The jeep's main body gets +1 Toughness. This weighs 1000 kilograms.
Treads (One on Left side, one on Right): HP 2, Toughness 5, AD 4. These replace tires. When a tread is destroyed, the jeep pivots on its axis 90 degrees, then stops. If it was moving at Maximum Speed, it flips over, dealing 1d6-1 Physical damage to the occupants. The jeep's speeds are reduced by 25%, and turning radii are increased by 50%.
Monster Tires (Two on Left Side, two on Right): HP 1, Toughness 6, AD 4. These replace tires, and are destroyed in the same way. The jeep can roll over obstacles up to 2 meters high. The jeep's turning radii are increased by 50%.
Components
Tires (Two on Left Side, two on Right): HP 1, Toughness 5, AD 8. Destroying a tire forces the jeep to turn as hard as possible in the direction of the destroyed tire. With multiple destroyed tires, the jeep moves for one more round in a random possible direction before coming to a halt.
Engine (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 8. Destroying the engine forces the jeep to travel at half the speed it was moving on the previous round, then come to a halt.
Movement Modes
Slow:
- Minimum Speed: 0 meters
- Maximum Speed: 375 meters
- Turning Radius: 10 meters
Maximum Throttle:
- Minimum Speed: 375 meters
- Maximum Speed: 875 meters
- Turning Radius: 24 meters
- Instability: 1
