Leonatrix: Difference between revisions
Foxwarrior (talk | contribs) No edit summary |
Foxwarrior (talk | contribs) wait, that would make it do less damage than a regular unarmed attack... it's got 3 muscle and everything |
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|name=Leonatrix |points=20 |tier=Common | |name=Leonatrix |points=20 |tier=Common | ||
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] | |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Blue]] ] | ||
|basicspecialties= | |basicspecialties=Physical Evasion, Offensive, Powerful, Brutal, Sturdy | ||
|extras=Big | |extras=Big | ||
|ad= | |ad=4 |gd=5 |will=0 | ||
|accuracy=1 |agility=0 |stealth=1 |perception=0 | |accuracy=1 |agility=0 |stealth=1 |perception=0 | ||
|movement=30 meter [[land speed]] with 8 meter jump. 20 meter [[swim speed]] with 5 meter sink. | |movement=30 meter [[land speed]] with 8 meter jump. 20 meter [[swim speed]] with 5 meter sink. | ||
|hp=1 |toughness=6 | |hp=1 |toughness=6 | ||
|savedc= | |savedc=4 |muscle=3 |magic=1 | ||
|size=2 meters |reach=1.5 meters |weight=450 [[Kilograms]] | |size=2 meters |reach=1.5 meters |weight=450 [[Kilograms]] | ||
}} | }} | ||
A Leonatrix's [[unarmed]] attacks deal 1d6+ | A Leonatrix's [[unarmed]] attacks deal 1d6+2 damage and an additional +1 damage when charging ([[Muscle]] included). | ||
As a [[standard action]], it can let loose a powerful roar, that deals 1d6 Sonic damage to creatures within 10 meters ([[Magic Power]] included); wounded creatures find the Leonatrix [[fight or flight|Frightening]]. | As a [[standard action]], it can let loose a powerful roar, that deals 1d6-1 Sonic damage to creatures within 10 meters ([[Magic Power]] included); wounded creatures find the Leonatrix [[fight or flight|Frightening]]. | ||
===== Advancement ===== | ===== Advancement ===== | ||
If it gets either of the following advancements, the Leonatrix becomes Elite tier. | If it gets either of the following advancements, the Leonatrix becomes Elite tier (giving it +1 HP). | ||
'''Leonarch (15 points):''' The Leonarch gains the power to control clouds: with 8 hours of [[concentration]], it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or [[ | '''Leonarch (15 points):''' The Leonarch gains the power to control clouds: with 8 hours of [[concentration]], it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or [[environment#Heavy Rain|heavily]] for 1 hour. It gains three [[Advanced Specialties]]. | ||
'''Blood Bind (5 points):''' When the Leonatrix successfully wounds a [ [[Blooded]] ] creature with an [[unarmed | '''Blood Bind (5 points):''' When the Leonatrix successfully wounds a [ [[Blooded]] ] creature with an [[unarmed]] attack, the Leonatrix can locate that creature at any distance for the next 5 minutes. It gains an [[Advanced Specialty]]. | ||
Latest revision as of 18:55, 23 June 2024
Leonatrix
This is a big cat with soft gradients in fur color from tan to blue.
Leonatrices are moderately smart, but can only speak Feline languages.
| Leonatrix Common — 20 points
| |
| AD 4 GD 5 Will 0 HP 1 Toughness 6 | |
| Muscle 3 Accuracy 1 Save DC 4 Magic Power 1 | |
| Stealth 1 Perception 0 Agility 0 | |
| Descriptors [ Blooded ], [ Bony ], [ Living ], [ Blue ] | |
| Movement 30 meter land speed with 8 meter jump. 20 meter swim speed with 5 meter sink. | |
| Size 2 meters Reach 1.5 meters | |
| Carrying Capacity 80 kilograms Weight 450 Kilograms | |
| Basic Specialties Physical Evasion, Offensive, Powerful, Brutal, Sturdy | |
| Extras Big |
A Leonatrix's unarmed attacks deal 1d6+2 damage and an additional +1 damage when charging (Muscle included).
As a standard action, it can let loose a powerful roar, that deals 1d6-1 Sonic damage to creatures within 10 meters (Magic Power included); wounded creatures find the Leonatrix Frightening.
Advancement
If it gets either of the following advancements, the Leonatrix becomes Elite tier (giving it +1 HP).
Leonarch (15 points): The Leonarch gains the power to control clouds: with 8 hours of concentration, it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or heavily for 1 hour. It gains three Advanced Specialties.
Blood Bind (5 points): When the Leonatrix successfully wounds a [ Blooded ] creature with an unarmed attack, the Leonatrix can locate that creature at any distance for the next 5 minutes. It gains an Advanced Specialty.
