Unicorn Spirit
Unicorn Spirit
The Prancer of Passion
The unicorn spirit is a pink horse, with a single horn protruding from the center of its forehead.
The unicorn spirit is extremely smart, but can only speak Grassmuncher languages.
The Prancer of Passion Mythic — 3000 points
| |
AD 13 GD 11 Will 8 HP 7 Toughness 6 | |
Accuracy 3 Save DC 13 Magic Power 0 | |
Stealth 5 Perception 5 Agility 10 | |
Descriptors [ Blooded ], [ Bony ], [ Living ], [ Pink ] | |
Movement 144 meter land speed with 10 meter jump. 99 meter swim speed with 5 meter sink. | |
Size 2 meters Reach 1.5 meters | |
Weight 500 Kilograms | |
Basic Specialties Avoider 2, Stubborn, Defensive, Sturdy 2, Brutal 2, Offensive 2 | |
Advanced Specialties Avoider 5, Ungrabbable 5, Determined 5, Aggressive 4, Stealthy 5, Perceptive 5, Sturdy 5, Energetic 4 | |
Extras Big, Hopper 3, Fast 2, Destructive 5 | |
Skills Supernatural Philosophy +9 (952 skill points), Bluff +9 (512 skill points), People +9 (512 skill points), Legerdemain +9 (512 skill points), Insight +9 (512 skill points) |
The Prancer of Passion's unarmed attacks deal 1d6+6 damage (Strongman included).
It also has a Brutal Skewer attack which deals 1d6+7 Physical damage (Strongman included), and any creature wounded by this skewering becomes the unicorn spirit's devoted protector and minion for 1 round per wound, and unwilling to directly harm the unicorn spirit for 1 day per wound.
It gets +5 Demolition.
As a Standard AND Move action, the unicorn spirit can gently touch a creature with its horn to completely replace the creature's hopes, desires, dislikes, and opinions with a new set. A creature touched in this way gets a Will save to resist.
As a standard action, the unicorn spirit can emit calming waves of energy. Creatures within 100 meters (including the unicorn spirit) must make a Will Save with -2 to the DC or be stunned for 3 rounds.
As an immediate action, the unicorn spirit can temporarily bind all unattended objects within 10 meters with an unbreakable bond. This makes them completely immune to damage or deformation for 1 round.
Defeat: When the unicorn spirit is reduced to -4 HP or less, it is utterly destroyed, and all unicorns become ordinary 3 point people. Glowing colored fogs for each of the currently non-existent gems appear in its space: once one of those fogs is entered by a creature of common-tier or greater, that creature is utterly destroyed and all pink gems change to be that color.