Difference between revisions of "Steamship"
Foxwarrior (Talk | contribs) (Huh, that means Cthulhu's HP*Toughness can't be more than 10? Maybe a critical was involved?) |
Foxwarrior (Talk | contribs) (Found a different source. HP 3, Toughness 8 wouldn't be so bad for Cthulhu, right?) |
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'''Slow:''' Aquatic | '''Slow:''' Aquatic | ||
* Minimum Speed: 0 meters | * Minimum Speed: 0 meters | ||
− | * Maximum Speed: | + | * Maximum Speed: 110 meters |
* Turning Radius: 30 meters | * Turning Radius: 30 meters |
Revision as of 03:30, 7 February 2014
Steamship
Steamship 10000 copper
| |
AD 9 (30 factor) GD 9 (30 factor) Will 0 (0 factor) HP 6 Toughness 8 | |
Stealth -2 | |
Descriptors [ Machine ] | |
Size 20 meters Reach 0 meters | |
Carrying Capacity 400000 kilograms Weight 2000000 kilograms |
The steamship is powered by a blue gem deep within its core.
If the steamship is over-encumbered, it sinks over the course of 3 rounds.
Crew
Driver, 6 Deckhands, and 1 Gunner per weapon. Driver and deckhands are on deck, gunner is belowdeck.
10 Bilge-Pumpers: A Bilge-Pumper can pump out twice its encumbered load-worth of water as a standard action. Bilge-pumpers are belowdeck.
Components
Paddle-Wheel (Two targetable from all sides other than Front): HP 2, Toughness 6. Destroying both paddle-wheels stops it. One is slightly more to the left, and one is slightly more to the right, and destroying one also makes it incapable of turning in the other direction.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 8. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 400 kilograms of water per round.
Passengers (Concealment from Front and Rear, targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures on the deck of the Ship at a -1 penalty.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 110 meters
- Turning Radius: 30 meters