Difference between revisions of "Steamship"
Foxwarrior (Talk | contribs) (Huh, that means Cthulhu's HP*Toughness can't be more than 10? Maybe a critical was involved?) |
Foxwarrior (Talk | contribs) (→Steamship) |
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|name=Steamship |value=10000 [[copper]] | |name=Steamship |value=10000 [[copper]] | ||
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
− | |ad= | + | |ad=3 |gd=5 |will=0 |
|stealth=-2 | |stealth=-2 | ||
− | |hp= | + | |hp=7 |toughness=11 |
|size=20 meters |reach=0 meters |carrying=400000 [[kilograms]] |weight=2000000 [[kilograms]] | |size=20 meters |reach=0 meters |carrying=400000 [[kilograms]] |weight=2000000 [[kilograms]] | ||
}} | }} | ||
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The steamship is powered by a [[blue gem]] deep within its core. | The steamship is powered by a [[blue gem]] deep within its core. | ||
− | If the steamship is | + | If the steamship is overloaded, it sinks over the course of 3 rounds. |
===== Crew ===== | ===== Crew ===== | ||
− | Driver | + | Driver and 6 Deckhands. Driver and deckhands are on deck. |
10 '''Bilge-Pumpers:''' A Bilge-Pumper can pump out twice its encumbered load-worth of water as a [[standard action]]. Bilge-pumpers are belowdeck. | 10 '''Bilge-Pumpers:''' A Bilge-Pumper can pump out twice its encumbered load-worth of water as a [[standard action]]. Bilge-pumpers are belowdeck. | ||
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===== Components ===== | ===== Components ===== | ||
− | '''Paddle-Wheel''' (Two targetable from all sides other than Front): HP 2, Toughness 6. Destroying both paddle-wheels stops it. One is slightly more to the left, and one is slightly more to the right, and destroying one also makes it incapable of turning in the other direction. | + | '''Paddle-Wheel''' (Two targetable from all sides other than Front): HP 2, Toughness 6, AD 5. Destroying both paddle-wheels stops it. One is slightly more to the left, and one is slightly more to the right, and destroying one also makes it incapable of turning in the other direction. |
− | '''Lower Hull''' (Targetable from all sides other than Top): HP -, Toughness | + | '''Lower Hull''' (Targetable from all sides other than Top): HP -, Toughness 11. Damaging the lower hull causes the ship to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the ship takes on 1500 [[kilograms]] of water per round. |
− | + | ||
− | + | ||
===== Movement Modes ===== | ===== Movement Modes ===== | ||
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'''Slow:''' Aquatic | '''Slow:''' Aquatic | ||
* Minimum Speed: 0 meters | * Minimum Speed: 0 meters | ||
− | * Maximum Speed: | + | * Maximum Speed: 110 meters |
* Turning Radius: 30 meters | * Turning Radius: 30 meters |
Latest revision as of 04:27, 22 February 2018
Steamship
Steamship 10000 copper
| |
AD 3 GD 5 Will 0 HP 7 Toughness 11 | |
Stealth -2 | |
Descriptors [ Machine ] | |
Size 20 meters Reach 0 meters | |
Carrying Capacity 400000 kilograms Weight 2000000 kilograms |
The steamship is powered by a blue gem deep within its core.
If the steamship is overloaded, it sinks over the course of 3 rounds.
Crew
Driver and 6 Deckhands. Driver and deckhands are on deck.
10 Bilge-Pumpers: A Bilge-Pumper can pump out twice its encumbered load-worth of water as a standard action. Bilge-pumpers are belowdeck.
Components
Paddle-Wheel (Two targetable from all sides other than Front): HP 2, Toughness 6, AD 5. Destroying both paddle-wheels stops it. One is slightly more to the left, and one is slightly more to the right, and destroying one also makes it incapable of turning in the other direction.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 11. Damaging the lower hull causes the ship to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the ship takes on 1500 kilograms of water per round.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 110 meters
- Turning Radius: 30 meters