Difference between revisions of "Self-rearranging furniture"

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(Created page with "==== Self-Rearranging Furniture ==== Self-rearranging furniture is furniture with motorized legs. It has no hands, but it can make Heavy Unarmed attacks for 1d10-1 Ph...")
 
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|name=Self-Rearranging Furniture |points=1 |tier=Common
 
|name=Self-Rearranging Furniture |points=1 |tier=Common
 
|descriptors=[ [[Machine]] ]
 
|descriptors=[ [[Machine]] ]
|ad=5 (0 factor) |gd=5 (0 factor) |will=0 (0 factor)
+
|ad=5 |gd=5 |will=0
|attack=-2 (0 factor) |initiative=0 |stealth=0 |perception=0
+
|accuracy=-2 |initiative=0 |stealth=0 |perception=0
 
|movement=6 meter [[land speed]] with 0.5 meter jump. 5 meter sink distance.
 
|movement=6 meter [[land speed]] with 0.5 meter jump. 5 meter sink distance.
 
|hp=2 |toughness=5
 
|hp=2 |toughness=5
|attacks=1 |savedc=5
+
|attacks=1 |savedc=5 |damage=0
 
|size=1 meter |reach=1 meter |carrying=9 [[Kilograms]] |strongman=3 |weight=10 [[Kilograms]]
 
|size=1 meter |reach=1 meter |carrying=9 [[Kilograms]] |strongman=3 |weight=10 [[Kilograms]]
 
}}
 
}}

Revision as of 03:35, 19 June 2014

Self-Rearranging Furniture

Self-rearranging furniture is furniture with motorized legs. It has no hands, but it can make Heavy Unarmed attacks for 1d10-1 Physical damage. Self-rearranging furniture obeys voice commands given by any character whose voice it has been told to recognize.

Self-rearranging furniture requires the Advanced AI technology.

Self-Rearranging Furniture
Common   —   1 points
AD  5     GD 5     Will 0     HP  2     Toughness 5
Accuracy  -2     Save DC 5
Stealth 0     Perception 0     Agility {{{agility}}}
Descriptors  [ Machine ]
Movement  6 meter land speed with 0.5 meter jump. 5 meter sink distance.
Size  1 meter     Reach 1 meter
Weight 10 Kilograms
Advancement

Extra Large (2 points): The furniture is something like a couch or refrigerator. Its size doubles, its carrying capacity is multiplied by four, and its weight is multiplied by 8. It's bulky enough to serve as total cover for things immediately behind it. If it successfully hits with an unarmed attack, it may fall Prone to make the attack deal +2 damage.