Difference between revisions of "Salt golem"
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{{Creature | {{Creature | ||
|name=Salt Golem |points=31 |tier=Elite | |name=Salt Golem |points=31 |tier=Elite | ||
− | |descriptors=[ [[Machine]] ], [ [[Angel]] ], [ [[ | + | |descriptors=[ [[Machine]] ], [ [[Angel]] ], [ [[Black]] ] |
|basicspecialties=Avoider, Defensive, Offensive, Brutal | |basicspecialties=Avoider, Defensive, Offensive, Brutal | ||
|advancedspecialties=Avoider, Ungrabbable, Determined, Aggressive, Violent, Stealthy | |advancedspecialties=Avoider, Ungrabbable, Determined, Aggressive, Violent, Stealthy |
Revision as of 07:00, 19 November 2014
Salt Golem
A salt golem is a cube of salt, with salt legs protruding out of the center of each side.
Salt golems are not particularly smart, and can only speak Machine languages.
Salt Golem Elite — 31 points
| |
AD 8 GD 7 Will 2 HP 2 Toughness 3 | |
Accuracy 2 Save DC 8 | |
Stealth 1 Perception -1 Agility 2 | |
Descriptors [ Machine ], [ Angel ], [ Black ] | |
Movement 45 meter land speed with 2 meter jump. 10 meter swim speed with 10 meter sink. | |
Size 2 meters Reach 1.5 meters | |
Weight 2200 Kilograms | |
Basic Specialties Avoider, Defensive, Offensive, Brutal | |
Advanced Specialties Avoider, Ungrabbable, Determined, Aggressive, Violent, Stealthy | |
Extras Big |
The salt golem's unarmed attacks deal 1d6+3 damage (damage bonus included) and cause wounded targets to become shriveled until they recover from this by drinking plenty of fluids and waiting for a minute.
It can attack unattended bodies of water, drying 2 cubic meters up with every successful hit.
When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius blast for 3 rounds and cannot be seen through: this destroys the salt golem.
Advancement
Salt Shot (10 points): The Salt Golem gains a Salt Shot weapon, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 30m/60m. Creatures it wounds become shriveled as per its unarmed attacks. The Salt Golem's jump distance increases by 2 meters. The Salt Golem gains four Advanced Specialties.
Preservative (2 points): If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. The Salt Golem gains one Basic Specialty.