Difference between revisions of "Salt golem"
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==== Salt Golem ==== | ==== Salt Golem ==== | ||
− | A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its [[unarmed]] attacks deal + | + | A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its [[unarmed]] attacks deal +4 damage (damage bonus included) and cause wounded targets to become [[shriveled]] until they recover from this by drinking plenty of fluids and waiting for a minute. It can attack unattended bodies of water, drying 2 cubic meters up with every successful hit. When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius [[blast]] for 3 rounds and cannot be seen through: this destroys the salt golem. |
Salt golems are not particularly smart, and can only speak Machine languages. | Salt golems are not particularly smart, and can only speak Machine languages. | ||
{{Creature | {{Creature | ||
− | |name=Salt Golem |points= | + | |name=Salt Golem |points=35 |tier=Elite |
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
− | |ad= | + | |basicspecialties=Avoider, Defensive, Offensive, Brutal |
− | | | + | |advancedspecialties=Avoider, Ungrabbable, Stubborn, Aggressive, Violent, Stealthy |
+ | |extras=Big | ||
+ | |abilities=Violent x1, Quick x1, Flincher x2 | ||
+ | |ad=8 |gd=7 |will=2 | ||
+ | |accuracy=2 |initiative=4 |stealth=1 |perception=-1 | ||
|movement=45 meter [[land speed]] with 2 meter jump. 10 meter [[swim speed]] with 10 meter sink. | |movement=45 meter [[land speed]] with 2 meter jump. 10 meter [[swim speed]] with 10 meter sink. | ||
|hp=2 |toughness=3 | |hp=2 |toughness=3 | ||
− | |attacks=3 |savedc=7 | + | |attacks=3 |savedc=7 |damage=1 |
− | |size=2 meters |reach= | + | |size=2 meters |reach=1.5 meters |carrying=36 [[Kilograms]] |strongman=3 |weight=2200 [[Kilograms]] |
− | + | ||
}} | }} | ||
===== Advancement ===== | ===== Advancement ===== | ||
− | + | '''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 30m/60m. Creatures it wounds become [[shriveled]] as per its [[unarmed]] attacks. The Salt Golem's jump distance increases by 2 meters. The Salt Golem gains four [[Advanced Specialties]]. | |
− | + | ||
− | '''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+ | + | |
− | '''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. | + | '''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. The Salt Golem gains one [[Basic Specialties|Basic Specialty]]. |
Revision as of 06:43, 18 June 2014
Salt Golem
A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its unarmed attacks deal +4 damage (damage bonus included) and cause wounded targets to become shriveled until they recover from this by drinking plenty of fluids and waiting for a minute. It can attack unattended bodies of water, drying 2 cubic meters up with every successful hit. When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius blast for 3 rounds and cannot be seen through: this destroys the salt golem.
Salt golems are not particularly smart, and can only speak Machine languages.
Salt Golem Elite — 35 points
| |
AD 8 GD 7 Will 2 HP 2 Toughness 3 | |
Accuracy 2 Save DC 7 | |
Stealth 1 Perception -1 Agility {{{agility}}} | |
Descriptors [ Machine ] | |
Movement 45 meter land speed with 2 meter jump. 10 meter swim speed with 10 meter sink. | |
Size 2 meters Reach 1.5 meters | |
Weight 2200 Kilograms | |
Basic Specialties Avoider, Defensive, Offensive, Brutal | |
Advanced Specialties Avoider, Ungrabbable, Stubborn, Aggressive, Violent, Stealthy | |
Extras Big |
Advancement
Salt Shot (10 points): The Salt Golem gains a Salt Shot weapon, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 30m/60m. Creatures it wounds become shriveled as per its unarmed attacks. The Salt Golem's jump distance increases by 2 meters. The Salt Golem gains four Advanced Specialties.
Preservative (2 points): If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. The Salt Golem gains one Basic Specialty.