Difference between revisions of "Roaming cavern"
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|basicspecialties=Avoider, Stubborn, Defensive, Offensive, Sturdy | |basicspecialties=Avoider, Stubborn, Defensive, Offensive, Sturdy | ||
|advancedspecialties=Avoider 3, Ungrabbable 3, Determined 3, Energetic 2, Aggressive 3, Stealthy 2, Perceptive 3, Sturdy 3, Super-Sturdy, Super-Perceptive | |advancedspecialties=Avoider 3, Ungrabbable 3, Determined 3, Energetic 2, Aggressive 3, Stealthy 2, Perceptive 3, Sturdy 3, Super-Sturdy, Super-Perceptive | ||
+ | |extras=Quick | ||
|ad=11 |gd=9 |will=5 | |ad=11 |gd=9 |will=5 | ||
− | |accuracy=4 |agility= | + | |accuracy=4 |agility=11 |stealth=3 |perception=4 |
|movement=107 meter [[fly speed]] with 6 meter aerobatics distance. | |movement=107 meter [[fly speed]] with 6 meter aerobatics distance. | ||
|hp=4 |toughness=6 | |hp=4 |toughness=6 |
Revision as of 07:22, 11 March 2015
Roaming Cavern
A roaming cavern is a small fat sack of flesh, with large reptilian eyes, and two green gems for teeth. It has two stubby little arms.
Roaming Caverns are quite smart, and can speak.
Roaming Cavern Legend — 365 points
| |
AD 11 GD 9 Will 5 HP 4 Toughness 6 | |
Accuracy 4 Save DC 9 Magic Power 0 | |
Stealth 3 Perception 4 Agility 11 | |
Descriptors [ Blooded ], [ Bony ], [ Living ], [ Green ] | |
Movement 107 meter fly speed with 6 meter aerobatics distance. | |
Size 1 meter Reach 1 meter | |
Weight 60 Kilogram | |
Basic Specialties Avoider, Stubborn, Defensive, Offensive, Sturdy | |
Advanced Specialties Avoider 3, Ungrabbable 3, Determined 3, Energetic 2, Aggressive 3, Stealthy 2, Perceptive 3, Sturdy 3, Super-Sturdy, Super-Perceptive | |
Extras Quick |
It has a melee Propulsion attack, which flings 2d6×5 meters instead of dealing damage. It can also drip ten cubic meters of toxic waste as a Standard AND Move action.
If it passes within 30 meters of an unattended object, that object is pushed until it is 30 meters away. Large or amorphous objects, like dirt or walls, may be shattered in this process.
The Roaming Cavern loses the ability to fly while it is more than 60 meters from any objects that are connected to the ground.
Advancement
Crush (75 points): As a standard action, the Roaming Cavern can pull all unattended objects within 60 meters 25 meters towards itself. Creatures in the path of pulled objects take a Magic Power attack against AD for 1d6+1 Physical damage, and on a hit are pulled too; on a miss, the creature may still choose to be pulled. Using Crush suppresses the object-pushing effect for 1 round. The Roaming Cavern gains two Advanced Specialties.
Endless Bile (75 points): The Roaming Cavern can drip 2500 cubic meters of toxic waste as a Standard AND Move action. The Roaming Cavern gains two Advanced Specialties.