Difference between revisions of "Reaper"

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==== Reaper ====
 
==== Reaper ====
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{{Jpeg|Reaper|400px}}
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The Reaper is a large bone centipede which prefers to walk partially upright.
  
The Reaper is a large bone centipede which prefers to walk partially upright. Its four foremost legs are vicious scythelike claw weapons, which deal 1d6+4 Physical damage (damage bonus included). It can use its mandibles as a "hand", which is not surprising since the mandibles are made out of human fingers. Reapers get a +2 bonus to Stealth against non-[[injured]] creatures. When a Reaper kills a victim, the resulting explosion of body parts makes a weapon attack against [[AD]] with an accuracy of +2 against each other creature in a 5 meter [[spray]] for 1d6+4 Physical damage (damage bonus included) on a hit.
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Reapers live on a [[survival|diet of bones]]. Reapers are quite smart, and can speak.
 
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Reapers live on a [[survival|diet of bones]]. Reapers are quite smart, and can speak. The Reaper's +2 bonus to Stealth against non-[[injured]] creatures does not function in bright light.
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{{Creature
 
{{Creature
 
|name=Reaper |points=100 |tier=Paragon
 
|name=Reaper |points=100 |tier=Paragon
|descriptors=[ [[Bony]] ], [ [[Undead]] ]
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|descriptors=[ [[Bony]] ], [ [[Undead]] ], [ [[White]] ]
|basicspecialties=Defensive, Offensive, Brutal, Violent, Sturdy
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|basicspecialties=Physical Evasion, Stubborn, Offensive, Brutal, Sturdy
|advancedspecialties=Avoider, Ungrabbable, Determined, Violent 2, Aggressive 2, Stealthy 2, Perceptive, Sturdy 2, Super-Aggressive 2
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|advancedspecialties=Ungrabbable, Aggressive 2, Stealthy 2, Perceptive 2, Sturdy
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|extras=Fast
 
|fearresponse=Frenzy
 
|fearresponse=Frenzy
|ad=7 |gd=7 |will=1
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|ad=4 |gd=6 |will=1
|accuracy=3 |initiative=8 |stealth=3 |perception=1
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|accuracy=2 |agility=5 |stealth=3 |perception=2
|movement=60 meter [[land speed]] with 5 meter jump. 60 meter [[swim speed]] with 5 meter sink.
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|movement=66 meter [[land speed]] with 5 meter jump. 66 meter [[swim speed]] with 5 meter sink.
|hp=3 |toughness=5
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|hp=3 |toughness=4
|attacks=5 |savedc=7 |damage=3
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|savedc=4 |muscle=2 |magic=0
|size=1 meter |reach=1 meter |carrying=64 [[Kilograms]] |strongman=8 |weight=80 [[Kilograms]]
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|size=2 meters |reach=2 meters |weight=80 [[Kilograms]]
 
}}
 
}}
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The reaper's four foremost legs are vicious scythelike claw weapons, which deal 1d6+3 Physical damage ([[Muscle]] included).
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It can use its mandibles as a "hand", which is not surprising since the mandibles are made out of human fingers.
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The reaper's penalties for [[multiweapon fighting|using additional weapons]] decrease to -1 per weapon.
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Reapers get a +2 bonus to Stealth against non-[[injured]] creatures except while it is in bright light.
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When a Reaper kills a victim, the resulting explosion of body parts makes an attack against [[AD]] with an accuracy of +2 against each other creature in a 5 meter [[spray]] for 1d6+2 Physical damage ([[Muscle]] included).
  
 
===== Advancement =====
 
===== Advancement =====
  
'''Death's Messenger (25 points):''' When a creature dies, if the Reaper is aware of it, the Reaper may, as an [[immediate action]], [[teleport speed|teleport]] to its corpse. The Reaper gains two [[Advanced Specialties]].
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'''Death's Messenger (25 points):''' When a creature dies, if the Reaper is aware of it, the Reaper may, as an [[immediate action]], [[teleport speed|teleport]] to its corpse. The Reaper gains an [[Advanced Specialty]] and becomes [ [[Purple]] ].
  
'''Facestealer (25 points):''' When the Reaper kills a creature or teleports to the corpse of a creature, it may assume the appearance and voice of that creature, as a Good [[Disguise]]. If the creature is larger than the Reaper, the Reaper's appearance reverts when it enters a space that larger creature could not occupy. The Reaper gains two [[Advanced Specialties]].
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'''Facestealer (25 points):''' When the Reaper kills a creature or teleports to the corpse of a creature, it may assume the appearance and voice of that creature, as a Decent [[Disguise]]. If the creature is larger than the Reaper, the Reaper's appearance reverts when it enters a space that larger creature could not occupy. The Reaper gains an [[Advanced Specialty]].

Latest revision as of 07:21, 17 February 2018

Reaper

Reaper.jpg

The Reaper is a large bone centipede which prefers to walk partially upright.

Reapers live on a diet of bones. Reapers are quite smart, and can speak.


Reaper
Paragon   —   100 points
AD  4     GD 6     Will 1     HP  3     Toughness 4
Muscle 2     Accuracy  2     Save DC 4     Magic Power 0
Stealth 3     Perception 2     Agility 5
Fear Response  Frenzy
Descriptors  [ Bony ], [ Undead ], [ White ]
Movement  66 meter land speed with 5 meter jump. 66 meter swim speed with 5 meter sink.
Size  2 meters     Reach 2 meters
Carrying Capacity 40 kilograms      Weight 80 Kilograms
Basic Specialties  Physical Evasion, Stubborn, Offensive, Brutal, Sturdy
Advanced Specialties  Ungrabbable, Aggressive 2, Stealthy 2, Perceptive 2, Sturdy
Extras  Fast

The reaper's four foremost legs are vicious scythelike claw weapons, which deal 1d6+3 Physical damage (Muscle included).

It can use its mandibles as a "hand", which is not surprising since the mandibles are made out of human fingers.

The reaper's penalties for using additional weapons decrease to -1 per weapon.

Reapers get a +2 bonus to Stealth against non-injured creatures except while it is in bright light.

When a Reaper kills a victim, the resulting explosion of body parts makes an attack against AD with an accuracy of +2 against each other creature in a 5 meter spray for 1d6+2 Physical damage (Muscle included).

Advancement

Death's Messenger (25 points): When a creature dies, if the Reaper is aware of it, the Reaper may, as an immediate action, teleport to its corpse. The Reaper gains an Advanced Specialty and becomes [ Purple ].

Facestealer (25 points): When the Reaper kills a creature or teleports to the corpse of a creature, it may assume the appearance and voice of that creature, as a Decent Disguise. If the creature is larger than the Reaper, the Reaper's appearance reverts when it enters a space that larger creature could not occupy. The Reaper gains an Advanced Specialty.