Difference between revisions of "Nanomorph arms"

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:''Tentacle'': You get +1 to [[Accuracy]] with [[grapple]], [[disarm]], and [[trip]] attacks, and your reach is doubled again. If you have this hand be the one that's incapacitated in a grapple, you don't get a penalty to attack opponents not in that grapple.
 
:''Tentacle'': You get +1 to [[Accuracy]] with [[grapple]], [[disarm]], and [[trip]] attacks, and your reach is doubled again. If you have this hand be the one that's incapacitated in a grapple, you don't get a penalty to attack opponents not in that grapple.
 
:''Quadruped'': You can transform both arms into additional legs (or fins, or wings) for a +8 boost to all your movement speeds.
 
:''Quadruped'': You can transform both arms into additional legs (or fins, or wings) for a +8 boost to all your movement speeds.
 +
|special=Nanomorph Arms only alters two of your arms.
 
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Revision as of 23:18, 19 October 2014

Nanomorph Arms
Paragon Tier Augment
Body Part  Arms
Technologies  Coordinated Nanotechnology
Bonuses:
♦ Your reach is doubled.
♦ As a minor action, you may transform one or both of your arms into one of a number of shapes, or back to normal. Alternate shapes lose the ability to hold things with that arm but gain bonuses in exchange:
Blade: Your unarmed attacks’ base damage increases to 1d6+1 with that arm, and you can make piercing attacks with it.
Shield: You gain cover. Two shields grants total cover instead.
Tentacle: You get +1 to Accuracy with grapple, disarm, and trip attacks, and your reach is doubled again. If you have this hand be the one that's incapacitated in a grapple, you don't get a penalty to attack opponents not in that grapple.
Quadruped: You can transform both arms into additional legs (or fins, or wings) for a +8 boost to all your movement speeds.
Special: Nanomorph Arms only alters two of your arms.