Difference between revisions of "Gargoyle"

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==== Gargoyle ====
 
==== Gargoyle ====
 
{{Jpeg|Gargoyle|350px}}
 
{{Jpeg|Gargoyle|350px}}
The gargoyle is like some sort of grotesque stone gorilla with impressive fangs and claws.
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The gargoyle resembles a grotesque stone gorilla with impressive fangs and claws.
  
 
The gargoyle is moderately intelligent, and can speak in simple sentences. It eats by [[swallow whole|swallowing]] at least three non-Harmless creatures per day, and keeping those creatures swallowed for at least 24 hours.
 
The gargoyle is moderately intelligent, and can speak in simple sentences. It eats by [[swallow whole|swallowing]] at least three non-Harmless creatures per day, and keeping those creatures swallowed for at least 24 hours.

Revision as of 18:14, 13 October 2016

Gargoyle

Gargoyle.jpg

The gargoyle resembles a grotesque stone gorilla with impressive fangs and claws.

The gargoyle is moderately intelligent, and can speak in simple sentences. It eats by swallowing at least three non-Harmless creatures per day, and keeping those creatures swallowed for at least 24 hours.


Gargoyle
Elite   —   27 points
AD  7     GD 6     Will 0     HP  1     Toughness 7
Accuracy  1     Save DC 6     Magic Power 0
Stealth 1     Perception 0     Agility -2
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Orange ]
Movement  30 meter land speed with 3 meter jump. 10 meter swim speed with 15 meter sink.
Size  2 meters     Reach 1.5 meters
Weight 1200 Kilograms
Basic Specialties  Avoider, Defensive, Offensive, Sturdy, Brutal
Advanced Specialties  Aggressive, Sturdy
Extras  Big

Gargoyles have two hands, and their unarmed attacks deal 1d6+5 Heat damage (Strongman included).

As a standard action AND move action, the gargoyle can harden its skin for 1 round, getting +1 to Toughness.

The gargoyle feasts on the temporal potentials of its victims: it can cast swallow whole on up to one unconscious victim per hour without needing charges.

Advancement

Angel of Alacrity (10 points): If no other non-Harmless creature can see the Gargoyle, and it can see itself, it gets +30 meters to its movement speeds. When the gargoyle hardens its skin, it gets another +1 to Toughness. It gains four Advanced Specialties.

Rock Form (5 points): While the gargoyle hardens its skin, it can disguise itself as a natural boulder or a sculpture with the same volume as itself. It gains two Advanced Specialties.

Troll (8 points): The gargoyle becomes undead, and regenerates 1 HP at the end of its turn if its skin is hard. It cannot control the hardening of its skin: its skin is hard while in bright light and soft otherwise. It cannot act while its skin is hard. It gains two Advanced Specialties and becomes [ White ].