Difference between revisions of "Eclipse hound"

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(Eclipse Hound)
 
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==== Eclipse Hound ====
 
==== Eclipse Hound ====
 
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{{Jpeg|Eclipse Hound|500px}}
An eclipse hound is a large black attack dog. It only has one "hand", its mouth, and gets +5 damage with [[unarmed]] attacks that use that hand, as well as +3 damage with other unarmed or weapon attacks. They can smell the aftereffects of light, and can accurately identify how bright the place it sniffs was at all times up to 1 day ago.
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An eclipse hound is a large black attack dog.
 
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Eclipse hounds have the power to create a region of impenetrable darkness as a [[standard action]]. The region is a 20 meter radius [[spray]] centered on a point within 200 meters to which the eclipse hound has line of sight. The region of darkness is completely impenetrable to light. Each round, starting immediately, the chill makes an attack each round (using the hound's accuracy) for 1d6+3 Cold damage (ability bonus included) to creatures and unattended objects within the region. This darkness lasts until the eclipse hound creates another one.
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Eclipse hounds are moderately smart, but can only speak Wolf languages.
 
Eclipse hounds are moderately smart, but can only speak Wolf languages.
 
{{Creature
 
{{Creature
|name=Eclipse Hound |points=160 |tier=Paragon
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|name=Eclipse Hound |points=130 |tier=Paragon
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
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|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[White]] ]
|ad=10 (35 factor) |gd=9 (20 factor) |will=5 (35 factor)
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|basicspecialties=Physical Evasion, Stubborn, Slippery Wit, Offensive, Powerful
|attack=5 (40 factor) |initiative=0 |stealth=1 (3 factor) |perception=3 (12 factor)
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|advancedspecialties=Avoider 2, Ungrabbable, Aggressive 2, Stealthy 2, Sturdy 2
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|extras=Strong, Might & Magic 2
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|ad=7 |gd=6 |will=2
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|accuracy=2 |agility=6 |stealth=2 |perception=1
 
|movement=40 meter [[land speed]] with 5 meter jump. 30 meter [[swim speed]] with 5 meter sink.
 
|movement=40 meter [[land speed]] with 5 meter jump. 30 meter [[swim speed]] with 5 meter sink.
|hp=6 |toughness=4
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|hp=3 |toughness=4
|attacks=2 |savedc=9
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|savedc=6 |muscle=2 |magic=3
|size=1 meter |reach=1 meter |carrying=81 [[Kilograms]] |strongman=9 |weight=70 [[Kilograms]]
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|size=1 meter |reach=1 meter |weight=70 [[Kilograms]]
|abilities=Brawn x3, Endurance x3
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}}
 
}}
  
===== Advancement =====
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An eclipse hound only has one "hand", its mouth, and deals 1d6+3 damage with [[unarmed]] attacks that use that hand ([[Muscle]] included).
  
The Eclipse Hound may be given up to three more [[abilities]] for the normal price.
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They can smell the aftereffects of light, and can accurately identify how bright the place it sniffs was at all times up to 1 day ago.
 +
 
 +
Eclipse hounds have the power to create a region of impenetrable darkness as a [[standard action]]. The region is a 20 meter radius [[Muscle-Area]] [[spray]] centered on a point within 200 meters to which the eclipse hound has line of sight. The region of darkness is completely impenetrable to light. Each round, starting immediately, the chill makes an attack (using the hound's [[accuracy]]) for 1d6+3 Cold damage ([[Magic Power]] included) to creatures and unattended objects within the region. This darkness lasts until the eclipse hound creates another one.
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===== Advancement =====
  
'''Wings of Darkness (10 points):''' The Eclipse Hound sports perfectly black wings, which give it a 75 meter [[fly speed]] with 15 meter aerobatics distance.
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'''Wings of Darkness (10 points):''' The Eclipse Hound sports perfectly black wings, which give it a 75 meter [[fly speed]] with 15 meter aerobatics distance. It gains one [[Advanced Specialty]].
  
'''Greater Eclipse (15 points):''' When the Eclipse Hound creates a region of darkness, it may be 20 meters larger than normal.
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'''Greater Eclipse (15 points):''' When the Eclipse Hound creates a region of darkness, it may be 20 meters larger than normal. It gains one [[Advanced Specialty]].

Latest revision as of 19:46, 16 February 2018

Eclipse Hound

Eclipse Hound.jpg

An eclipse hound is a large black attack dog.

Eclipse hounds are moderately smart, but can only speak Wolf languages.

Eclipse Hound
Paragon   —   130 points
AD  7     GD 6     Will 2     HP  3     Toughness 4
Muscle 2     Accuracy  2     Save DC 6     Magic Power 3
Stealth 2     Perception 1     Agility 6
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ White ]
Movement  40 meter land speed with 5 meter jump. 30 meter swim speed with 5 meter sink.
Size  1 meter     Reach 1 meter
Carrying Capacity 40 kilograms      Weight 70 Kilograms
Basic Specialties  Physical Evasion, Stubborn, Slippery Wit, Offensive, Powerful
Advanced Specialties  Avoider 2, Ungrabbable, Aggressive 2, Stealthy 2, Sturdy 2
Extras  Strong, Might & Magic 2

An eclipse hound only has one "hand", its mouth, and deals 1d6+3 damage with unarmed attacks that use that hand (Muscle included).

They can smell the aftereffects of light, and can accurately identify how bright the place it sniffs was at all times up to 1 day ago.

Eclipse hounds have the power to create a region of impenetrable darkness as a standard action. The region is a 20 meter radius Muscle-Area spray centered on a point within 200 meters to which the eclipse hound has line of sight. The region of darkness is completely impenetrable to light. Each round, starting immediately, the chill makes an attack (using the hound's accuracy) for 1d6+3 Cold damage (Magic Power included) to creatures and unattended objects within the region. This darkness lasts until the eclipse hound creates another one.

Advancement

Wings of Darkness (10 points): The Eclipse Hound sports perfectly black wings, which give it a 75 meter fly speed with 15 meter aerobatics distance. It gains one Advanced Specialty.

Greater Eclipse (15 points): When the Eclipse Hound creates a region of darkness, it may be 20 meters larger than normal. It gains one Advanced Specialty.