Difference between revisions of "Death Spirit"
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) (the stats on this guy are kind of ridiculous. But at least he costs as much as a hundred minor Legends.) |
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{{Creature | {{Creature | ||
− | |name=The End of All Things |points= | + | |name=The End of All Things |points=15000 |tier=God |
|descriptors=[ [[Bony]] ], [ [[Machine]] ] | |descriptors=[ [[Bony]] ], [ [[Machine]] ] | ||
− | | | + | |basicspecialties=Avoider 3, Ungrabbable 3, Stubborn 3, Defensive 3, Offensive 3 |
− | | | + | |advancedspecialties=Avoider 9, Ungrabbable 9, Stubborn 9, Aggressive 9, Violent 5, Smooth 4, Sturdy 9, Stealthy 9, Perceptive 9, Super-Avoider 3, Super-Stubborn 3, Super-Stealthy 1, Super-Perceptive 2 |
+ | |abilities=Stealthy x6, Observant x6, Flincher x3, Stubborn x3 | ||
+ | |ad=26 |gd=20 |will=21 | ||
+ | |accuracy=9 |initiative=0 |stealth=13 |perception=14 | ||
|movement=100 meter [[land speed]] with 2 meter jump distance. 75 meter [[swim speed]] with 15 meter sink. | |movement=100 meter [[land speed]] with 2 meter jump distance. 75 meter [[swim speed]] with 15 meter sink. | ||
− | |hp= | + | |hp=4 |toughness=10 |
− | |attacks= | + | |attacks=7 |savedc=10 |damage=0 |
|size=1 meter |reach=1 meter |carrying=9 [[Kilograms]] |strongman=3 |weight=60 [[Kilograms]] | |size=1 meter |reach=1 meter |carrying=9 [[Kilograms]] |strongman=3 |weight=60 [[Kilograms]] | ||
− | + | |skills=[[Insight|Insight +11 (2048 skill points)]], [[Legerdemain|Legerdemain +11 (2048 skill points)]], [[Bluff|Bluff +9 (512 skill points)]], [[Scripts|Scripts +9 (512 skill points)]], [[History|History +9 (880 skill points)]] | |
− | |skills=[[Insight|Insight +11 (2048 | + | |
}} | }} | ||
'''Defeat:''' When the death spirit is reduced to -4 HP or less, it is utterly destroyed, creatures that were currently [[dead]] stop being creatures, and the [[dead]] status effect ceases to exist. | '''Defeat:''' When the death spirit is reduced to -4 HP or less, it is utterly destroyed, creatures that were currently [[dead]] stop being creatures, and the [[dead]] status effect ceases to exist. |
Revision as of 08:05, 28 June 2014
Death Spirit
The End of All Things
A skeleton made of rusty metal, the death spirit stalks the land in search of life and unlife to snuff out. It has two hands.
As a standard action, the death spirit can emanate a blast of death with a 50 meter radius, making an attack against AD against each other creature in the area. Hit creatures instantly die.
When a creature dies, and the death spirit is aware of it, it may use an immediate action to either cause a blast of death as above, centered on the dying creature, or teleport to that creature.
The death spirit is quite smart, and can speak and understand any word a dead creature once spoke, using that creature's voice. It survives on a diet of calories.
The End of All Things God — 15000 points
| |
AD 26 GD 20 Will 21 HP 4 Toughness 10 | |
Accuracy 9 Save DC 10 | |
Stealth 13 Perception 14 Agility {{{agility}}} | |
Descriptors [ Bony ], [ Machine ] | |
Movement 100 meter land speed with 2 meter jump distance. 75 meter swim speed with 15 meter sink. | |
Size 1 meter Reach 1 meter | |
Weight 60 Kilograms | |
Basic Specialties Avoider 3, Ungrabbable 3, Stubborn 3, Defensive 3, Offensive 3 | |
Advanced Specialties Avoider 9, Ungrabbable 9, Stubborn 9, Aggressive 9, Violent 5, Smooth 4, Sturdy 9, Stealthy 9, Perceptive 9, Super-Avoider 3, Super-Stubborn 3, Super-Stealthy 1, Super-Perceptive 2 | |
Skills Insight +11 (2048 skill points), Legerdemain +11 (2048 skill points), Bluff +9 (512 skill points), Scripts +9 (512 skill points), History +9 (880 skill points) |
Defeat: When the death spirit is reduced to -4 HP or less, it is utterly destroyed, creatures that were currently dead stop being creatures, and the dead status effect ceases to exist.