Difference between revisions of "Attack dog"
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Attack dogs are not particularly smart, and can only speak Wolf languages. | Attack dogs are not particularly smart, and can only speak Wolf languages. | ||
{{Creature | {{Creature | ||
− | |name=Attack Dog |points= | + | |name=Attack Dog |points=3 |tier=Common |
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] | |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ] | ||
|basicspecialties=Brutal | |basicspecialties=Brutal |
Revision as of 07:36, 12 March 2015
Attack Dog
An attack dog is a big toothy quadruped.
Attack dogs are not particularly smart, and can only speak Wolf languages.
Attack Dog Common — 3 points
| |
AD 5 GD 5 Will 0 HP 1 Toughness 4 | |
Accuracy 0 Save DC 6 Magic Power 0 | |
Stealth 0 Perception 0 Agility 0 | |
Descriptors [ Blooded ], [ Bony ], [ Living ] | |
Movement 20 meter land speed with 3 meter jump. 10 meter swim speed with 5 meter sink. | |
Size 1 meter Reach 1 meter | |
Weight 60 Kilograms | |
Basic Specialties Brutal | |
Extras Strong |
Attack dogs only have one "hand", their mouths, and deal 1d6+1 damage with unarmed attacks that use that hand (Strongman included).
The base range of their scent sense is 30 meters.
Advancement
Dire (4 points): The Attack Dog gets two more Basic Specialties, and can move up to its normal non-run speed when it Tactile Searches, getting to detect things by Scent over the entire region traveled. The Attack Dog's unarmed attacks knock the target prone on a successful wound.
Man's Best Friend (4 points): The Attack Dog gets two more Basic Specialties, becomes [ Purple ], and can form a one-way telepathic bond with a creature as a standard action. That creature can project images and commands into the Attack Dog's mind as a cheap action. The telepathic bond wears off after 1 day.