Hover car

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Hover Car

Hover Car
Common   —   10000 Credits
AD  5     GD 5     Will 1     Hull  {{{hull}}}
Descriptors  [ Machine ]
Size  3 meters     Reach 0 meters
Carrying Capacity 500 kilograms      Weight 1500 kilograms
Options

You may apply any number of the following options.

Unlocked Ascent: The hover car's Climb is multiplied by 10 in all movement modes, and it has no Max Altitude, but its turning radius is doubled.

Components

Hover Engines (Two on Left Side, two on Right, all targetable on Bottom): HP 1, Toughness 6. Each destroyed hover engine doubles the turning radius, and reduces the Climb by 5 meters. If Climb is negative, it must descend.

Engine (Targetable on both Front and Bottom sides): HP 1, Toughness 5. Destroying the engine forces the car to travel at half the speed it was moving on the previous round, then come to a halt.

Movement Modes

Slow: Aerial

  • Minimum Speed: 0 meters
  • Maximum Speed: 450 meters
  • Turning Radius: 5 meters
  • Climb: 5 meters
  • Max Altitude: 10 meters

Maximum Throttle: Aerial

  • Minimum Speed: 450 meters
  • Maximum Speed: 1200 meters
  • Turning Radius: 20 meters
  • Climb: 10 meters
  • Max Altitude: 15 meters
  • Instability: 1