Light walker
Light Walker
| Light Walker Elite — 20000 Credits
| |
| AD 5 GD 5 Will 1 Hull 3 | |
| Descriptors [ Machine ] | |
| Size 4 meters Reach 0 meters | |
| Carrying Capacity 800 kilograms Weight 2000 kilograms |
The Light Walker's Light Weapons can fire in any direction.
Options
You may apply up to one of the following options.
Runner Stance: The light walker gains a new Movement Mode after Run — Dash: Can travel over obstacles up to 1 meter high, Minimum Speed 300 meters, Maximum Speed 500 meters, 40 meter Turning Radius, Instability 1. The light walker costs 3000 additional credits.
Quadruped: The light walker gains two additional legs, and doesn't suffer from losing legs until it loses a second one. This weighs 300 kilograms.
Components
Legs (Two, targetable from any side except Top): Hull 1, AD 7. Destroying a leg forces the light walker to fall prone, and lose the ability to stand up again.
Movement Modes
Slow: The Light Walker can travel over obstacles up to 3 meters high.
- Minimum Speed: 0 meters
- Maximum Speed: 150 meters
- Turning Radius: 2 meters
Run: The Light Walker can travel over obstacles up to 2 meters high.
- Minimum Speed: 150 meters
- Maximum Speed: 300 meters
- Turning Radius: 15 meters
- Instability: 1
