Bioport: Difference between revisions

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{{Augment
{{Cyberclass
|name=Bioport
|name=Bioport |tier=Common |classtype=Augment
|tier=Common
|prerequisites=None.
|factor1=Will Factor |fac1=1 |factor2=Stealth Factor |fac2=1 |factor3=Perception Factor |fac3=1
|technologies=Advanced Neural Interfaces
|technologies=Advanced Neural Interfaces
|adf=1 |gdf=1 |willf=2 |fortitudef=0
|attackf=1 |perceptionf=1 |hackf=1
|bonus1=You can plug yourself directly into systems. This gives you a +3 bonus to [[Hacking]], but makes you vulnerable to [[Hacking]] attacks by entities connected to those systems.
|bonus1=You can plug yourself directly into systems. This gives you a +3 bonus to [[Hacking]], but makes you vulnerable to [[Hacking]] attacks by entities connected to those systems.
|special=The Hacking bonus from Bioport does not stack with the bonus from Wireless Bioport.
}}
}}

Revision as of 04:39, 8 February 2013

Bioport
Common Tier Augment
Prerequisites  None.
Technologies  Advanced Neural Interfaces
Bonuses:
♦ You can plug yourself directly into systems. This gives you a +3 bonus to Hacking, but makes you vulnerable to Hacking attacks by entities connected to those systems.
Special: The Hacking bonus from Bioport does not stack with the bonus from Wireless Bioport.