Sonar adaptation: Difference between revisions

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Created page with "{{Cyberclass |name=Sonar Adaptation |tier=Paragon |classtype=Genomorph |technologies=Genetic Programming |adf=4 |gdf=4 |willf=1 |attackf=5 |perceptionf=3 |bonus1=You don’t s..."
 
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|bonus1=You don’t suffer penalties to hit for [[concealment]], and being [[blind]] doesn’t make you [[flat-footed]].
|bonus1=You don’t suffer penalties to hit for [[concealment]], and being [[blind]] doesn’t make you [[flat-footed]].
|bonus2=When you [[Pay Attention]], you can emit a sonar pulse with an auditory stealth of 1 to gain an additional +1 bonus to [[detection|auditory perception]] against everything in a 90 degree conical [[spray]].
|bonus2=When you [[Pay Attention]], you can emit a sonar pulse with an auditory stealth of 1 to gain an additional +1 bonus to [[detection|auditory perception]] against everything in a 90 degree conical [[spray]].
}}

Revision as of 05:03, 11 November 2013

Sonar Adaptation
Paragon Tier Genomorph
Technologies  Genetic Programming
Bonuses:
♦ You don’t suffer penalties to hit for concealment, and being blind doesn’t make you flat-footed.
♦ When you Pay Attention, you can emit a sonar pulse with an auditory stealth of 1 to gain an additional +1 bonus to auditory perception against everything in a 90 degree conical spray.