Skull grenade: Difference between revisions

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|descriptors=[ [[Bound]] ]
|descriptors=[ [[Bound]] ]
|target=A skull
|target=A skull
|effect=When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 6 meter [[spray]] of blinding light, [[blinded|blinding]] creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them.
|effect=When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 12 meter [[spray]] of blinding light, [[blinded|blinding]] creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them.


The skull can be thrown up to 20 meters as a [[Heavy]] attack, and throwing it is not part of this spell's activation.  
The skull can be thrown up to 20 meters as a [[Heavy]] attack, and throwing it is not part of this spell's activation.  

Revision as of 10:11, 18 January 2014

 Skull Grenade
Elite
The inside of the skull glows gently.
[ Bound ]
Cast Time: Move Action
Target: A skull
Effect: When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 12 meter spray of blinding light, blinding creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them.

The skull can be thrown up to 20 meters as a Heavy attack, and throwing it is not part of this spell's activation.