Recording skull: Difference between revisions

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|itemtype=Magic Device
|itemtype=Magic Device
|fluff=Close inspection of this skull reveals that each tooth is attached to a spring and labeled with a different symbol, and there is a gem socket on the inside of the skull.
|fluff=Close inspection of this skull reveals that each tooth is attached to a spring and labeled with a different symbol, and there is a gem socket on the inside of the skull.
|value=1000 [[copper]] |weight=3 [[Kilograms]]
|value=1000 |weight=3 kilograms
|effect1={{Icon|White}} The skull can be used to record what it sees and hears: it can store up to 1 hour of recording data. If a section of data is recorded over, that old data is forever lost. Turning on the record function is a [[minor action]].
|effect1={{Icon|White}} The skull can be used to record what it sees and hears: it can store up to 1 hour of recording data. If a section of data is recorded over, that old data is forever lost. Turning on the record function is a [[minor action]].
|effect2={{Icon|White}} The skull can be used to display what it saw and heard: it renders a 1 cubic meter ghostly white hologram directly in front of itself, combined with a somewhat breathy and distorted soundtrack.
|effect2={{Icon|White}} The skull can be used to display what it saw and heard: it renders a 1 cubic meter ghostly white hologram directly in front of itself, combined with a somewhat breathy and distorted soundtrack.

Revision as of 03:18, 24 June 2013

Recording Skull
Magic Device
Close inspection of this skull reveals that each tooth is attached to a spring and labeled with a different symbol, and there is a gem socket on the inside of the skull.
Value 1000 copper
Weight 3 kilograms
Effects: The skull can be used to record what it sees and hears: it can store up to 1 hour of recording data. If a section of data is recorded over, that old data is forever lost. Turning on the record function is a minor action.
The skull can be used to display what it saw and heard: it renders a 1 cubic meter ghostly white hologram directly in front of itself, combined with a somewhat breathy and distorted soundtrack.
The user can make the skull skip to a specific point in its data (specified in terms of time) as a minor action.