P-Zombie: Difference between revisions
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Foxwarrior (talk | contribs) in your campaign setting, humans can't be psychics. In the big reveal, it turns out that they were really P-Zombies all along! Dun dun DUNNNN! |
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Revision as of 18:27, 19 December 2015
P-Zombie
P-Zombies are a genetically modified breed of human with a slightly altered pineal gland, meaning that they are born without a soul and cannot have one. Additional supporting modifications allow them to act in ways that resemble real emotion, but with a purely chemical and electrical basis; to a typical observer, p-zombies seem to be indistinguishable from humans in both appearance and action. Without determining if they have a soul directly, dissecting their pineal gland, or using a DNA test, it is impossible to determine whether someone is a p-zombie or a human.
P-Zombies require the Genetic Programming and Magitech Technologies.
Base Stats
| P-Zombie Common — 3 points
| |
| AD 5 GD 5 Will 0 HP 1 Toughness 4 | |
| Accuracy 0 Save DC 6 Hacking 0 | |
| Stealth 0 Perception 0 Agility 0 | |
| Descriptors [ Blooded ], [ Bony ], [ Living ] | |
| Movement 15 meter land with 1 meter jump. 3 meter swim with 5 meter sink. | |
| Size 1 meter Reach 1 meter | |
| Weight 50-150 Kilograms | |
| Race P-Zombie |
P-Zombies have no souls.
Forbidden Options
P-Zombies cannot gain souls, and so cannot be psychics.
