Metempsychotic sickle: Difference between revisions
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|effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands. | |effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands. | ||
|effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both. | |effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both. | ||
|special=The Metempsychotic Sickle is a [[Muscle-Damage]] weapon. | |||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] | ||
Revision as of 06:58, 28 January 2015
| Metempsychotic Sickle Magic Weapon
| |
| This is an implement for severing creature's souls from their lifeless bodies. | |
| Value 400 copper Weight 2 kilograms
| |
| Damage: 1d6+1 Physical | |
| Handedness: Can only be used one-handed. | |
| Effects: When you successfully use the Sickle to disarm, you may be holding the disarmed item if you have free hands. | |
| | |
| Special: The Metempsychotic Sickle is a Muscle-Damage weapon. |
