Juggernaut carapace: Difference between revisions
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|bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | |bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | ||
|bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. | |bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. | ||
|bonus4=You get +1 to [[Strongman]]. | |||
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Revision as of 06:38, 23 January 2014
| Juggernaut Carapace Paragon Tier Genomorph
| |
| Prerequisites None. | |
| Technologies Genetic Programming | |
| Bonuses: | |
| ♦ The first attack you make each round may be a heavy attack, even if the action you are using specifically disallows heavy attacks. | |
| ♦ Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | |
| ♦ You can move through non-creature obstacles that have less Toughness than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. | |
| ♦ You get +1 to Strongman. |
