Detection: Difference between revisions
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=== Unconcealable Actions === | === Unconcealable Actions === | ||
Some things | Some things have their own Stealth values. | ||
'''{{Anchor|Voices}}:''' When speaking, the speaker may choose | '''{{Anchor|Voices}}:''' When speaking, the speaker may choose an auditory [[Stealth]] value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth. | ||
'''{{Anchor|Explosions}}:''' Things like exploding [[fire bomb|fire bombs]], [[fireball|fireballs]], and [[gun|gunfire]] have an auditory [[Stealth]] of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1. | '''{{Anchor|Explosions}}:''' Things like exploding [[fire bomb|fire bombs]], [[fireball|fireballs]], and [[gun|gunfire]] have an auditory [[Stealth]] of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1. | ||
'''{{Anchor|Teleportation}}:''' [[Teleport speed|Teleportation]] has a [[Stealth]] of 2. | |||
=== Disguise === | === Disguise === | ||
Revision as of 05:51, 19 June 2013
Stealth and Perception Circumstances
Stealth and Perception Circumstances
Template loop detected: Stealth and perception circumstances
Unconcealable Actions
Some things have their own Stealth values.
Voices: When speaking, the speaker may choose an auditory Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Teleportation: Teleportation has a Stealth of 2.
Disguise
Template loop detected: Disguise
Unconcealable Actions
Some things have their own Stealth values.
Voices: When speaking, the speaker may choose an auditory Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Teleportation: Teleportation has a Stealth of 2.
Disguise
Stealth and Perception Circumstances
Template loop detected: Stealth and perception circumstances
Unconcealable Actions
Some things have their own Stealth values.
Voices: When speaking, the speaker may choose an auditory Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Teleportation: Teleportation has a Stealth of 2.
Disguise
Template loop detected: Disguise
