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=== Stealth and Perception Circumstances === | |||
{{:Stealth and perception circumstances}} | {{:Stealth and perception circumstances}} | ||
=== Unconcealable Actions === | |||
Some things are essentially impossible to hide by their very nature, and have their own Stealth values. | |||
'''{{Anchor|Voices}}:''' When speaking, the speaker may choose a [[Stealth]] value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth. | |||
'''{{Anchor|Explosions}}:''' Things like exploding [[fire bomb|fire bombs]], [[fireball|fireballs]], and [[gun|gunfire]] have an auditory [[Stealth]] of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1. | |||
=== Disguise === | |||
{{:Disguise}} | {{:Disguise}} | ||
[[Category:Base Rules]] | [[Category:Base Rules]] | ||
Revision as of 18:04, 2 June 2013
Stealth and Perception Circumstances
Stealth and Perception Circumstances
Template loop detected: Stealth and perception circumstances
Unconcealable Actions
Some things are essentially impossible to hide by their very nature, and have their own Stealth values.
Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Disguise
Template loop detected: Disguise
Unconcealable Actions
Some things are essentially impossible to hide by their very nature, and have their own Stealth values.
Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Disguise
Stealth and Perception Circumstances
Template loop detected: Stealth and perception circumstances
Unconcealable Actions
Some things are essentially impossible to hide by their very nature, and have their own Stealth values.
Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
Disguise
Template loop detected: Disguise
