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=== Stealth and Perception Circumstances ===
{{:Stealth and perception circumstances}}
{{:Stealth and perception circumstances}}
=== Unconcealable Actions ===
Some things are essentially impossible to hide by their very nature, and have their own Stealth values.
'''{{Anchor|Voices}}:''' When speaking, the speaker may choose a [[Stealth]] value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.
'''{{Anchor|Explosions}}:''' Things like exploding [[fire bomb|fire bombs]], [[fireball|fireballs]], and [[gun|gunfire]] have an auditory [[Stealth]] of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.
=== Disguise ===


{{:Disguise}}
{{:Disguise}}


[[Category:Base Rules]]
[[Category:Base Rules]]

Revision as of 18:04, 2 June 2013

Stealth and Perception Circumstances

Stealth and Perception Circumstances

Template loop detected: Stealth and perception circumstances

Unconcealable Actions

Some things are essentially impossible to hide by their very nature, and have their own Stealth values.

Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.

Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.

Disguise

Template loop detected: Disguise

Unconcealable Actions

Some things are essentially impossible to hide by their very nature, and have their own Stealth values.

Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.

Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.

Disguise

Stealth and Perception Circumstances

Template loop detected: Stealth and perception circumstances

Unconcealable Actions

Some things are essentially impossible to hide by their very nature, and have their own Stealth values.

Voices: When speaking, the speaker may choose a Stealth value of 0 or higher. The visual stealth for reading someone's lips is 2 points higher than the voice's auditory stealth.

Explosions: Things like exploding fire bombs, fireballs, and gunfire have an auditory Stealth of -1. If they do Heat damage, they also have a thermosympathetic Stealth of -1, and if they have an area of effect, they have a visual Stealth of -1.

Disguise

Template loop detected: Disguise