Deathfrenzy spine: Difference between revisions

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{{Augment
{{Cyberclass
|name=Deathfrenzy Spine
|name=Deathfrenzy Spine |tier=Paragon |classtype=Augment
|tier=Paragon
|prerequisites=None.
|factor1=GD Factor |fac1=2 |factor2=Will Factor |fac2=3 |factor3=Attack Bonus Factor |fac3=4
|technologies=Advanced AI
|technologies=Advanced AI
|adf=0 |gdf=4 |willf=5 |fortitudef=3
|attackf=6 |hackf=2
|bonus1=You get +1 to [[Initiative Bonus]].
|bonus1=You get +1 to [[Initiative Bonus]].
|bonus2=You can act normally while [[unconscious]].
|bonus2=You can act normally while [[unconscious]].
|bonus3=When you [[dead|die]], you may specify a creature or creatures: for the next 3 rounds, your body [[fight or flight|frenzies]] against those creatures. If reduced to -5 [[HP]] before then, you stop fighting.
|bonus3=When you [[dead|die]], you may specify a creature or creatures: for the next 3 rounds, your body [[fight or flight|frenzies]] against those creatures. If reduced to -5 [[HP]] before then, you stop fighting.
}}
}}

Revision as of 04:42, 8 February 2013

Deathfrenzy Spine
Paragon Tier Augment
Prerequisites  None.
Technologies  Advanced AI
Bonuses:
♦ You get +1 to Initiative Bonus.
♦ You can act normally while unconscious.
♦ When you die, you may specify a creature or creatures: for the next 3 rounds, your body frenzies against those creatures. If reduced to -5 HP before then, you stop fighting.