Boneshooter: Difference between revisions
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|name=Boneshooter | |name=Boneshooter | ||
|itemtype=Magic Weapon | |itemtype=Magic Weapon | ||
|fluff=This crossbow is lacking some necessary parts | |fluff=This crossbow is lacking some necessary parts, like a place to put the bolt. It can be strapped onto an arm. | ||
|value=300 |weight=1 kilogram | |value=300 |weight=1 kilogram | ||
|descriptors=[ [[Magic-Damage]] ], [ [[Piercing]] ] | |descriptors=[ [[Magic-Damage]] ], [ [[Piercing]] ] | ||
Revision as of 05:16, 20 October 2016
| Boneshooter Magic Weapon
| |
| This crossbow is lacking some necessary parts, like a place to put the bolt. It can be strapped onto an arm. | |
| [ Magic-Damage ], [ Piercing ] | |
| Value 300 copper Weight 1 kilogram
| |
| Damage: 1d6+2 Physical | |
| Range: 70m/200m | |
| Reload Time: No Action | |
| Handedness: The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa. | |
| Ammunition: None | |
| Effects: | |
| Special: The Boneshooter cannot be fired without a white gem. |
