Thunder maul: Difference between revisions
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|weight=5 kilograms | |weight=5 kilograms | ||
|descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ], [ [[Thrown]] ] | |descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ], [ [[Thrown]] ] | ||
|damage=1d6+ | |damage=1d6+1 Physical | ||
|demolition=+1 | |||
|effect1={{Icon|Blue}} When the thunder maul is thrown, it releases a thunderclap and lightning that attacks all creatures and unattended objects in a 2 meter [[spray]] around the point of impact for 1d6 Electricity damage, [[fling|flinging]] away hit targets 1 meter. This spray is [ [[Magic-Damage]] ] and [ [[Muscle-Area]] ], not [ [[Muscle-Damage]] ]. | |effect1={{Icon|Blue}} When the thunder maul is thrown, it releases a thunderclap and lightning that attacks all creatures and unattended objects in a 2 meter [[spray]] around the point of impact for 1d6 Electricity damage, [[fling|flinging]] away hit targets 1 meter. This spray is [ [[Magic-Damage]] ] and [ [[Muscle-Area]] ], not [ [[Muscle-Damage]] ]. | ||
|effect2={{Icon|Purple}} When the thunder maul is thrown, after the attack is resolved, it teleports back into the thrower's hands. | |effect2={{Icon|Purple}} When the thunder maul is thrown, after the attack is resolved, it teleports back into the thrower's hands. | ||
Revision as of 03:03, 16 February 2018
| Thunder Maul Magic Weapon
| |
| This is a large short-handled hammer with a lightning bolt motif. | |
| [ Muscle-Damage ], [ Heavy ], [ Thrown ] | |
| Value 15 copper Weight 5 kilograms
| |
| Damage: 1d6+1 Physical | |
| Demolition: +1 | |
| Handedness: The Thunder Maul can be wielded in one hand, or two hands for +1 Damage. | |
| Effects: | |
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