Skull grenade: Difference between revisions
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|action=Limb gestures | |action=Limb gestures | ||
|casttime=[[Move action|Move Action]] | |casttime=[[Move action|Move Action]] | ||
|descriptors=[ [[Bound]] ] | |descriptors=[ [[Bound]] ], [ [[Magic-Damage]] ] | ||
|target=A skull | |target=A skull | ||
|effect=When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 12 meter [[spray]] of blinding light, [[blinded|blinding]] creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them. | |effect=When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 12 meter [[spray]] of blinding light, [[blinded|blinding]] creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them. | ||
The skull can be thrown up to 20 meters as a [[Heavy]] | The skull can be thrown up to 20 meters as a [[Heavy]] [[Grenade]], and throwing it is not part of this spell's activation. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
Revision as of 09:47, 28 January 2015
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Elite
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| The inside of the skull glows gently. | |
| [ Bound ], [ Magic-Damage ] | |
| Cast Time: Move Action | |
| Target: A skull | |
| Effect: When it is thrown, the spell is unbound. One round after it is unbound, the skull detonates in a 12 meter spray of blinding light, blinding creatures in the area for 1d4+1 rounds and dealing 1d6 Light damage to them.
The skull can be thrown up to 20 meters as a Heavy Grenade, and throwing it is not part of this spell's activation. |
