Radar vision: Difference between revisions
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{{ | {{Cyberclass | ||
|name=Radar | |name=Radar vision |tier=Common |classtype=Augment | ||
|tier=Common | |prerequisites=None. | ||
| | |adf=1 |gdf=0 |willf=2 |fortitudef=1 | ||
|technologies=Ocular | |attackf=0 |perceptionf=1 |hackf=1 | ||
|technologies=Ocular implants | |||
|bonus1=You can activate or deactivate ''Radar Vision'' as a [[cheap actions|cheap action]]. While active, you can see without light, but you get -1 to visual Stealth against other creatures with ''Radar Vision'' active, and -2 to Stealth against [[TEMPEST]]. | |bonus1=You can activate or deactivate ''Radar Vision'' as a [[cheap actions|cheap action]]. While active, you can see without light, but you get -1 to visual Stealth against other creatures with ''Radar Vision'' active, and -2 to Stealth against [[TEMPEST]]. | ||
}} | }} | ||
Revision as of 04:53, 8 February 2013
| Radar vision Common Tier Augment
| |
| Prerequisites None. | |
| Technologies Ocular implants | |
| Bonuses: | |
| ♦ You can activate or deactivate Radar Vision as a cheap action. While active, you can see without light, but you get -1 to visual Stealth against other creatures with Radar Vision active, and -2 to Stealth against TEMPEST. |
