Necromancer's touch: Difference between revisions
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<onlyinclude>{{Spell | <onlyinclude>{{jpeg|skeleton|250px}}{{Spell | ||
|name=Necromancer's Touch | |name=Necromancer's Touch | ||
|tier=Common | |tier=Common | ||
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|target=One touched [ [[Undead]] ] creature | |target=One touched [ [[Undead]] ] creature | ||
|effect=If you hit the target with an attack against [[AD]], you may heal or inflict one wound. | |effect=If you hit the target with an attack against [[AD]], you may heal or inflict one wound. | ||
|ritual=Cast as a ritual, this spell | |ritual=Cast as a ritual, this spell converts a [[dead]] creature's skull into a [[talking skull]], which obeys you completely. After 5 minutes, if the total force you possess exceeds your point limit, the [[talking skull]] loses interest in helping you and wanders off. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
Revision as of 08:10, 23 September 2014
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Common
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| Target: One touched [ Undead ] creature | |
| Effect: If you hit the target with an attack against AD, you may heal or inflict one wound. | |
| Ritual Mode: Cast as a ritual, this spell converts a dead creature's skull into a talking skull, which obeys you completely. After 5 minutes, if the total force you possess exceeds your point limit, the talking skull loses interest in helping you and wanders off. |
