Metempsychotic sickle: Difference between revisions

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|value=400
|value=400
|weight=2 kilograms
|weight=2 kilograms
|descriptors=[ [[Muscle-Damage]] ]
|damage=1d6+1 Physical
|damage=1d6+1 Physical
|handedness=Can only be used one-handed.
|handedness=Can only be used one-handed.
|effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands.
|effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands.
|effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both.
|effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both.
|special=The Metempsychotic Sickle is a [[Muscle-Damage]] weapon.
}}
}}
</onlyinclude>
</onlyinclude>
[[Category:Item]]
[[Category:Item]]

Revision as of 07:02, 28 January 2015

Metempsychotic Sickle
Magic Weapon
This is an implement for severing creature's souls from their lifeless bodies.
[ Muscle-Damage ]
Value 400 copper
Weight 2 kilograms
Damage: 1d6+1 Physical
Handedness: Can only be used one-handed.
Effects: When you successfully use the Sickle to disarm, you may be holding the disarmed item if you have free hands.
When you kill a creature with the Metempsychotic Sickle, their soul is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like raise dead from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both.